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I just wanted to try a red deck wins build, I guess it works but it won't be that much fun!
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In my opinion, 18 lands are far too few for the Hellkite (and honestly, far too few even without the Hellkite). If you must have some more high mana threats, Hellrider is an absolute beast in a creature-based deck like this. Other cards to consider: Ash Zealot, Fervant Cathar, Vexing Devil, even Boros Reckoner (though he belongs in the sideboard). I don't really see much use for Volcanic Strength in the main deck; even against other red decks, it's really situational because more often than not they'll just kill your target (because they're playing red). And again, I can't stress enough: this deck needs at least 21 lands to play Hellkite effectively, and even then, I would just recommend cutting out the Hellkite and upping the land base to 20. Nice work overall, though; I like your concept of cancelling out blockers and the efficient, cheap creatures.
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All fair comments but I've tried and tested the mana base and 18 works, Thundermaw is a last ditch throw if you're losing and just there to save you or get a quick 5 damage in, volcanic strength is actually very powerful with all the shock lands, with decks like Naya, Jund, RDW and Grixis