You've played standard, you know how simple it is to define with its powerful midrange, fast aggro and grinding control... but what if I told you there was something deeper?.. Something older, full of powerful old cards that can win before your opponent gets a second land drop. My my boys and girls its the first Brainstorming article on Modern, the Promise Land!!!
As SCG Baltimore starts to draw to a close, and the recent pro tour's format being modern, the old and bold is certainly getting more attention, especially with Modern Masters 2 coming out soon! The focus of this article is how to get into modern and why you should play it. We'll focus on the latter first.
WHY YOU SHOULD PLAY MODERN:
Modern allows a larger pool of cards, and there aren't any rotations, meaning you can carry on using a deck as long as you like. The larger card pool also allows some crazy infinite (or just enough to win like the above) combos that kill your opponent very early, I'd say turn 4 is the average turn to win for a combo deck because, well its pure filth, in a good way!
Modern also allows you to use some of your favourite cards that have rotated from standard, be warned though, they must be very powerful to break into modern, and if you're big on brewing then this might be the format for you, some of you that follow my decks will know I recently brewed a new 'Progenitus turn 3' deck because that's the sort of fair format that modern is!!! Now you might be worrying that everyone else will be armed with these powerful decks, but you are too, and you get to really know your deck and become amazing with it, I'm a big fan of Tron!
Need I say more? You get the options of playing some amazing cards which allow some crazy and brilliant decks which demand a competent pilot, so if you want to improve your game with a powerful deck that won't rotate once a year, then Modern is for you!
GETTING INTO MODERN
However much fun Modern can be, it can be difficult to break in, because some of the staple cards are very expensive due to quality. However it is possible to make a powerful modern deck for less than billions of whatever currency you use! Decks like infect, which can win on turn 2, aren't as expensive as you expect. Really it's quite simple to get into Modern, you just need to settle on a deck and build it. From previous articles we know about aggro, midrange and control, however now we get to introduce another archetype of combo, which utilises specific cards with huge amounts of synergy that will kill your opponent there and then, like this 'Storm' deck that will get to 10-20 spells along with Grapeshot to kill your opponent, its easy to do this by turn 3. Modern takes more research than standard, but you're in the right place to get support, I can point you in the right direction if you have no idea what to do, or a deck in the pipeline.
So actually I'm going to leave it to you, my beloved readers, now to post your decks for improvement, ideas and styles for what decks you want to brew and I'll help you out as much as I can, so go on, what are you waiting for? Go give Modern a go!
Just remember keeeeeep Brainstorming!