Brainstorming: Get Competitive

by Gothy on 18 February 2015

Main Deck (60 cards)

Sideboard (15 cards)

Instants (4)


Land (1)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

So I'm starting a series of articles to try and help players break into competitive magic in both standard and modern. Over the next few weeks, I'll outline the basics of attending tournaments, acquiring cards for your tournament and finally just improving your game. A new article will be released every Wednesday in the evening GMT.

The focus of this weeks article is on where to start and how to cultivate the beginnings of your competitive career. Now I don't mean you're going to be on a pro tour by the end of reading my series, but hopefully you'll feel more confident in going to tournaments.

So lets say you have your new standard deck, you feel you know the rules and your friends have been mentioning a magical Christmas land of 'FNM' where all the magic players you don't know compete to win booster packs. Well that sounds great! Lots of packs for just doing well... I can do that right?!

Not exactly... I remember back at my 1st FNMs I had little support and I went 0-4, but I was with friends playing with some terrible U/B "Midrange" from a New Phyrexia intro pack. This doesn't need to happen to you, in a few simple steps you can avoid the start I had, although even if you don't you'll still grow as a magic player and hey, you may be playing a PPTQ at Athena Games Norwich UK on Saturday 21st ;)

1. Consider your play style.
There are 3 main play styles in standard, Aggro, Midrange and Control. Most new players will experience an aggro deck because they are simple to use, if you really enjoyed that then maybe its a good idea to stick with it! Consider a fast red deck, not only is it inexpensive, it allows you to end the game quickly and socialise with all the new people, be warned though, beating someone 2-0 in 5 minutes may make them a little angry. However if you enjoy slowly grinding down your opponent, not allowing them to even play magic, you might be more suited to a control deck, usually a blue based deck, blue black is very simple just using lots of black removal and blue counter then calling on Ashiok or Silumgar to finish your opponent. I'm going to devote an article to the art of midrange and I wouldn't suggest it to a new player!
What path will you choose? Aggro or Control?

2. Use the internet!
This one is rather simple, and relies on the old anecdote of 'if you can't beat them, join them'!!! There are a number of easy to access websites to look at the cool decks that are doing well online and on paper, personally I like mtggoldfish but Star City Games also are very good with their tournaments and their articles. Everyone needs a bit of help when they start, and the internet can supplement your friend's advice.

3. Talk to the Local Game Store staff
Most LGS staff will be magic players themselves, and they are rather good at advising on products, although watch out for being taken for a ride! Making yourself known to a the staff is easy and usually they are more than willing to help! You're the consumer and their source of income, so they are usually more than happy to support you!

Now, you've done the first 3 steps, you get to FNM, usually 7PM start and its around 3 hours of 4 rounds, with about 40 minutes around. Arrive half an hour early if you can, try to get to know people and play some practice games, you can also make some trades and hopefully improve your deck, most people are more than willing to support you, just watch out if certain people try to rip you off, always cross check prices with a website! Don't take FNM too seriously, its a more casual tournament, which is why its so brilliant to introduce people to tournament play.

But wait Gothy!!! I've got a new deck and only a basic idea how to play it! What do I do?! Don't sweat it, there are tonnes of people in your position which is why Primers and Youtube videos are available to watch, also if you post on the vault and send me a link, I'd be more than happy to take a look! However the number one best way to learn your deck is to play it. You can either test online (Cockatrice or MTGO), with a friend or just solitaire. Working out different situations gets easier with experience, for example, I chose to play a swamp rather than an Urborg, Tomb of Yawgmouth when I had both in hand so that my opponent was kept off double black, he then couldn't bile blight and he lost. Learning these interactions will really help you as a magic player!

Then you sit down and play your games. Good Luck!

I hope that this first article was to your liking, the deck I've mocked up here is a simple to make mono-red aggro deck that can easily take on some of the best decks in standard, enjoy, don't forget to leave a like and drop me some feedback!

How to Play

Really simple, Mono-Red aggro, drop dudes and attack their face! Finish with burn

Deck Tags

  • Standard
  • Advice
  • article
  • Competitive

Deck at a Glance

Social Stats

86
Likes

This deck has been viewed 11,205 times.

Mana Curve

Mana Symbol Occurrence

000520

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Brainstorming: Get Competitive

shouldn't anger of the gods be in the sb? if not the main?

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Posted 18 February 2015 at 21:35

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anger is more of a control aspect or midrange. this is all about the race to drop your opponent to 0 and fast. you will likely be winning by turn 3 or 4 if you get a solid opening. yes i know there are a few burn spells in here, but they are for early game creatures, and anger would only hinder aggro

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Posted 18 February 2015 at 22:29

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Missing the point there guys xD its about the article!!!

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Posted 18 February 2015 at 22:45

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not a bad article for beginners I don't play a lot of competitive but I have been playing for 13 years so ill enjoy seeing your more advanced articles

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Posted 18 February 2015 at 22:55

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Thanks, I'll probably do a modern overview next week if the series takes off

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Posted 18 February 2015 at 22:58

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Good luck Toby.

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Posted 18 February 2015 at 23:13

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I'm not getting the likes needed, not sure its gonna take off :/

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Posted 18 February 2015 at 23:15

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Lol I'm not missing the point of the article, was just responding to his question. Also, I forgot to hit like earlier so I fixed that just now! Looking forward to more articles!

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Posted 19 February 2015 at 01:45

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Hopefully its just bad luck and I posted it at the wrong time, but with any luck,it may still hot page!

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Posted 19 February 2015 at 08:38

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Well I stand corrected! Props to Justen, Vaan, Drake and Walker999!!

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Posted 19 February 2015 at 16:52

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This deck doesn't have enough counter spells. :)

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Posted 19 February 2015 at 03:04

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... (facepalm) lol

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Posted 19 February 2015 at 07:26

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Ikr, next deck will totally be 25 land 34 counters and 1 Silumgar!!

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Posted 19 February 2015 at 08:39

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...../\ probably a real modern deck

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Posted 19 February 2015 at 18:36

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right after i liked this, this deck made the hot list! do one on the mana base for one of your future ones, my first few games i lost because of insufficient mana (20 land 40 spells)

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Posted 19 February 2015 at 16:13

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Oh its always worked for me, did you mulligan aggressively?

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Posted 19 February 2015 at 16:35

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no. was a noob, wasn't to sure what mulliganing was. meanwhile my friend ran a dragon deck with a playset of ancient hellkite and 20 land and did just fine without a mull

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Posted 19 February 2015 at 16:41

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Well he needs to read the articles! I better get that midrange one up!

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Posted 19 February 2015 at 16:42

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Doesn't look bad at all. Pretty cheap build which could even have chances in FNM.
Leaving a +1 like here. Definitely.

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Posted 19 February 2015 at 16:52

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My mate came 4th at game day with this, however he added Rabblemaster, which mostly he sided out so I just cut them completely, the deck is easily expandable as well, which is why it helps the article too

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Posted 19 February 2015 at 16:54

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Would also look for addtions here for $$ cards.. Things like a nice progression would be +4 bloostained mires and maybe some a swamp source in SB so you can have access to regen deathbellow

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Posted 19 February 2015 at 17:29

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I'd go straight for 8 fetches and rabblemaster, if you wanted to slow it down, more land and Stormbreath dragon and the 4/1 phoenix that's name eludes me

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Posted 19 February 2015 at 17:31

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well yea, There are tons of different avenues that you could take the deck. Either way having some sort of text about "next steps" as far as better/more expensive cards was were my real focus for comment was. I just gave a quick example of things they could do.

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Posted 19 February 2015 at 18:27

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Sure, I'm planning on addressing that sort of stuff in the next few articles, but the decks are just something pretty to look at, its more the articles rather than the deck, there'll be quite a few coming so I'll cover not only improving decks, but improving tournaments and that!

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Posted 19 February 2015 at 18:35

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Why would you want to add Fetches? I'm very much against fetch lands for the sole use of thinning a mono coloured deck. Unless you need some graveyard filling or landfall it's a bad idea. My point has been proven here if you care to read a lengthy article on the subject.
http://magic.tcgplayer.com/db/print.asp?ID=3096
BTW good job on the article Gothy. :) I look forward to future articles geared toward a more addicted player.

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Posted 19 February 2015 at 22:21

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only thing about fetches is the number of burn pro players who would disagree, but your cards your choice! Thanks and yes I'll be trying to gear more articles towards bigger tournaments a bit later on, I've got a lot of content planned, but FNM is the most basic!

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Posted 19 February 2015 at 22:29

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i disagree with pros and run aven skirmisher in standard! shut up pro players!

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Posted 20 February 2015 at 15:54

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Lol.

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Posted 20 February 2015 at 16:02

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aven skirmisher is actually really good. it can fly, and you have it first turn. how many standard creatures have that?

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Posted 20 February 2015 at 16:20

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I run 4 in a junk W/B warrior deck cause I can. It's not a bad card.

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Posted 20 February 2015 at 16:25

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pros hate it. and that green card where you draw a card for each ferocious-trigger creature you control

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Posted 20 February 2015 at 16:29

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...Do you understand why the pros hate it? Or are you willfully ignoring the advice of people that spend all of their freetime playing competitive magic?

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Posted 21 February 2015 at 17:17

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Please, elaborate.

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Posted 21 February 2015 at 17:43

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The issue with it is, that it really doesn't do much, French Vanilla in general is usually not the best, not always true, but in this case its just a tad rubbish

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Posted 21 February 2015 at 18:44

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We're going on a learning trip!

Aven Skirmisher is good for about 3 turns, but after that it is probably going to be useless. This is because most competitive standard decks either can play a larger flyer or field enough damage that they can just ignore a single point of damage per turn past that point. So although Skirmisher comes down early, you are most of the time trading a card in for 3 flying damage and then you have something that is only useful as a chump blocker. Most of the time this is not worth playing unless your deck is super aggressive (although it is almost playable in the warriors deck because of increased power). Judge's Familiar saw play in MonoU Devotion as a devotion enabler, damage dealer, and (most importantly) force spike against control decks. But even then, it wasn't fantastic. Just necessary to curve out.

However the evaluation above assumes that it was in your opening hand. The real issue with cards like Skirmisher is how bad of topdecks they are later in the game. More often than not, it's nearly as bad as drawing a land. And drawing multiples? Forget about it, you lose. For decks in standard, your first turn is better spent fixing mana (temples), ramping mana (Mystic) or using overly powerful discard (Thoughtseize). Almost no other 1 drops are playable because they do not retain much late game advantage. This may elaborate more:

http://magic.wizards.com/en/articles/archive/li/quadrant-theory-2014-08-20

If you put Skirmisher through this evaluation, it comes out good in 1/4 quadrants. This is why it's not even played in sealed.

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Posted 21 February 2015 at 18:44

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Shamanic Revelation is a different level of playable/nonplayable. It's a good looking card, but it is only really good when you have a lot of creatures in play, several of them with 4 power. Generally, you should be close to winning already in that spot, and almost any card would push you over the top... The only time it truly shines is large, locked board states in standard (which don't actually happen that much). It also is pretty bad against control because they have so many counterspells and several boardwipes. I would say in 1/4 quadrant it is very good, 1/4 quadrant it is decent, and 2/4 quadrants it is not very good. So most players prefer to focus on more flexible cards. However it has seen small amounts of play in green decks (mostly for the lifegain). For example, if I played Monogreen I would bring it in against Abzan Aggro.

Compare to Shaman of the Great Hunt, which is good in about 3/4 quadrants and has a similar ability tacked onto it for less mana. Or compare to Whisperwood Elemental, which gives you guaranteed card advantage at every end step, has a sizable body, and increases resilience against boardwipes.

Sorry for the essay. Do you have any questions?

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Posted 21 February 2015 at 18:45

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I hate Whisperwood elemental, it's disgustingly good, got beaten by a triple Whisperwood hand at FNM -.-

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Posted 21 February 2015 at 18:47

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Always like articals that help out new players +1 from me. Last FNM I got killed by a few rw token burn and some ridiculous super friends deck that had to cost $800! There is defiantly a pay to win aspect of magic especially in tournament play where creativeness gets outshined by pay more = win more.

That being said if you have a moment could you look at my competitive decks I use "mono blue midrange" for standard and I haven't tested yet in modern "modern vampire aggro" I would like try out

Thanks and keep up the good work!

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Posted 19 February 2015 at 18:23

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I'll take a look for you, and really its select your poison and try win with said poison! Its more being creative inside an architype in standard, and RW is the most played in standard so be prepared to see it a lot!

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Posted 19 February 2015 at 18:30

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Hey dude, can you do an article no how to trade to retain value? And what to spot when pre-ordering cards from the new set? Also do you know any good rumour mill sites?
I really really want to get into competitive magic more but I KEEP getting conned in trades.... so I can never make good decks as I never have any value to trade with...

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Posted 19 February 2015 at 18:42

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The thing with trading is you need to know your format well. Is what your trading for only good in standard? That's probably the biggest one. There are many cards that lose value when they rotate out of standard and into modern. A good example of this is Aetherling. It was the go to finisher for control when RTR was standard, going for almost $10 at one point. Now, it only goes for about half a dollar. If you aren't sure what stuff is worth, you can always ask a shop owner for a quick price check, or if you have internet on your phone you can check out a card site like Card Kingdom or Star City Games.

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Posted 19 February 2015 at 20:17

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I'm pretty bad at reading when a card is going to be good (Most of the time), I got lucky with rabblemaster! However trades I can do, probably when I talk about big tournaments, but if you have a smart phone download SCG app and you can search prices on there

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Posted 19 February 2015 at 21:41

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I do normally trade for standard... I suppose what I could do Is look for playable things in standard that also seem to have found a slot in modern...I.E tasiger?

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Posted 20 February 2015 at 09:10

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Tasiger is a quality card, what deck are you trying to build? If you put an unlisted version with your binder as SB then I'll see what I can advise

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Posted 20 February 2015 at 09:15

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Well in modern i wanted to make use of lotloth troll's abilties. In standard I was on the jeskai aggro plan. With the combo sb

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Posted 03 March 2015 at 08:34

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Have you thought about a follow up article about deck construction for beginners the advice in this one is fine but most people I know picked up magic to play the game not with the predisposition for fnm, might be an idea to sell fnm a little more next time. I hope this comes across as constructive.

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Posted 20 February 2015 at 00:01

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Actually the point of the article is just after the beginners stage when you have a deck and want to improve your game and rise above the group of friends you've been playing with so far, the only issue is, FNM is run different everywhere!

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Posted 20 February 2015 at 00:25

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Not enough 1 drops ;)

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Posted 20 February 2015 at 00:23

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Said Tom Ross xD

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Posted 20 February 2015 at 08:35

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Hey guys, I was wondering if you all would check out a new modern brew! Its elemental beat down a la max, featuring none other than the highly underrated Dread!
http://www.mtgvault.com/vanguard487/decks/dread-the-elementals/
Thanks guys and appreciate the feedback!

Btw Gothy, I really like what you are doing here and would love to see more of these on the main page! +1 from me

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Posted 20 February 2015 at 03:14

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Cheers, new article out every Wednesday

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Posted 20 February 2015 at 08:39

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Hey all, new to the Vault but been in the game for a looooong time. With regards to the deck, I would advise Satyr Hoplite and Ordeal of Purphoros. I understand the article is what's more important, but just my 2 cents there. Otherwise, pretty solid advice. I agree with "knowing what kind of player you are" but even further advice would be "know what you want your deck to do". So many new players lack focus when creating a deck and try to have it do too many things. It can be pretty easy to do, when you pop a pack and there's an AWESOME card that you try to squeeze in somewhere where it simply shouldn't be. Look forward to reading more!

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Posted 20 February 2015 at 03:37

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Ye article wise thats a nice plan, I'll probably do that one next. Only thing is with the ordeal is it is a bit slow, but I'll check

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Posted 20 February 2015 at 08:43

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With satyr hoplite ordeal is VERY fast. Play ordeal, he gets a +1+1 for targeting, play another 1 drop enchantment, he gets another +1+1 for targeting, attack and he gets the 3rd, sac the ordeal, burn. If the Hoplite was already targeted earlier and u draw into the ordeal it's 2 counters and automatic burn.

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Posted 20 February 2015 at 17:37

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To be perfectly honest, you're right, ordeals have been doing better and better, I'm going to check how it runs

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Posted 20 February 2015 at 17:40

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I would swap Crusader for Hoplite and Hordeling Outburst for Ordeal. It changes the deck from the token dynamic to a more pure, base aggro. Pump a hoplite, make him unblockable, gg. Use ordeal and lightning strike to burn threats as they arise or to finish off opponent.

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Posted 20 February 2015 at 18:52

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So who wants their deck on the front page lol?

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Posted 20 February 2015 at 03:53

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I just built a b/w token deck that needs some attention lol

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Posted 20 February 2015 at 03:56

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I'm thinking he was being sarcastic xD

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Posted 20 February 2015 at 08:44

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i know that but i couldn't resist lol. that deck is my next try for a modern competitive deck

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Posted 20 February 2015 at 08:46

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I'm not sure tokens is viable in the current meta game, but thats just my opinion

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Posted 20 February 2015 at 08:49

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you always shoot my decks down. but b/w tokens added new weapons with monastery mentor, brutal hordechief and sorin

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Posted 20 February 2015 at 08:52

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I'm not shooting your deck down, it's amazing in the correct meta, but considering Burn, amulet bloom and Twin are some of the best decks in modern right now, I'm not sure it gets enough time, although against Abzan, it can be a beating if you get off a good Zealous Persecution

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Posted 20 February 2015 at 08:58

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i hate twin its a $1000+ deck with a simple combo that wins anyone can play it and win if they can afford the deck

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Posted 20 February 2015 at 09:09

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That doesn't mean its not one of the best decks, the guy who won the Pro tour ran it, cementing its power

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Posted 20 February 2015 at 09:12

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i know its a great deck i just hate that any noob with $ could net deck it and win unless its facing control twin has a great chance of pulling its combo on turn 4 if not it stalls with its own control

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Posted 20 February 2015 at 09:24

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Ye but the new player will enjoy themselves and learn how to be good with a deck, which will improve their game, I actually really like the deck

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Posted 20 February 2015 at 16:27

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My advice for you is build that deck. It is actually good right now, not great, but not bad either. There are several directions that you can go with it, and as long as you keep in mind what decks are out there, you can alter your game plan accordingly. It is a really good way to become comfortable with the game and learn what modern is all about.
Go for it, you can only get better from there.

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Posted 10 March 2015 at 23:11

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Ye I completely agree, build a deck you like and then just improve it!

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Posted 11 March 2015 at 17:55

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What do you think of my mono black deck? Any suggestions. http://www.mtgvault.com/tommybrovelli/decks/my-oversized-black-deck-2/

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Posted 20 February 2015 at 05:28

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im not a big control player but im trying to build a nice modern deck that I can afford so I left blue out of it this time and went b/w tokens with the newer cards it looks nice
http://www.mtgvault.com/vaan104/decks/tokens-ftw/
toby I know you liked the dark confidant in my last try at modern but I only own 1 and Idk if 1 will be useful in this deck

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Posted 20 February 2015 at 07:12

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But control is so much fun :)

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Posted 20 February 2015 at 07:15

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I have no patience for control im more aggro/midrange if I have control in a deck its usually just a splash

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Posted 20 February 2015 at 07:18

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i play to win asap

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Posted 20 February 2015 at 07:19

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Why not play Burn then?

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Posted 20 February 2015 at 08:44

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i own a legacy burn deck i hate dropping to modern mono red burn because i lose some of my best cards i thought about running a modern boros burn deck but id have to break apart my legacy deck and buy 4 grandmasters

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Posted 20 February 2015 at 08:50

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Infect or Elemental Fury

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Posted 20 February 2015 at 08:52

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For everyone who is wondering who Toby is from the original post, that's me

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Posted 20 February 2015 at 08:53

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i had an unblockable exalted infect deck that's modern but it never got any love sublime archangel with blighted agent is nasty

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Posted 20 February 2015 at 08:57

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It sounds it, but I'd be worried about sacrificing speed though, because Infect usually has a rough time after t4, although my infect deck wasn't that good

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Posted 20 February 2015 at 09:06

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I had a golgari infect midrange deck that worked well. It won the only tournament I ever played it in. Could you check out a deck I'm working on?
http://www.mtgvault.com/kjsj3/decks/sorry-about-that-v2/

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Posted 20 February 2015 at 16:01

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Id love it if you took a look at my standard deck. I like to be less main stream so I built a Naya deck http://www.mtgvault.com/djnsports05/decks/naya-midrange-2/

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Posted 20 February 2015 at 08:10

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Please change the name to hipster Naya though xD

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Posted 20 February 2015 at 08:45

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i made this super-fun grixis midrange. please check it out, it's really fun to play :)
www.mtgvault.com/planeswalker999/decks/appeasmeant-of-the-dragons

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Posted 20 February 2015 at 16:35

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Midrange would probably be the term xD Grixis has genuine potential right now

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Posted 20 February 2015 at 16:36

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Thanks for the article, very helpful. I'm new to the game and trying to get over my nerves and attend a local FNM. Here's a link to a deck that I will be playing with. I'm on a small budget, I was lucky enough to get most of the more expensive cards in boosters and built around them. Please take a look. Any advice or suggestions are appreciated. http://www.mtgvault.com/dpatrick91/decks/im-a-hero/

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Posted 20 February 2015 at 20:47

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You should make your deck "public" so that we can see it.

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Posted 20 February 2015 at 21:11

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Ok it's public now

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Posted 20 February 2015 at 21:22

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Please forgive me for not reading through all of the comments up to this point; thank you for doing this. It's so refreshing to see someone introduce the basics of competitive play instead of blathering on and on about meta, and strictly better versions of cards, and tiers. I genuinely appreciate the direction you're taking with this :)

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Posted 21 February 2015 at 00:13

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Thank you, means a lot, probably comes from my disregard of meta gaming in standard!

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Posted 21 February 2015 at 00:16

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Due to popular support, I'm going to start doing TWO articles a week :O So once on a Saturday and once on a Wednesday! Enjoy, I'll post links on the previous articles, or you can subscribe to me. Also beginning to work on videos, so watch out for an announcement about them!

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Posted 21 February 2015 at 18:50

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http://www.mtgvault.com/gothy/decks/brainstorming-picking-poison/ Next ariticle, do enjoy!

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Posted 21 February 2015 at 20:56

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would break through the line not be a better choice than frenzied goblin so it would trigger the swift spear?

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Posted 21 February 2015 at 22:54

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just now getting out of commander and into standard.my "living the life" standard w/b has been doing pretty well but Im not sure what to add or really take away to make it more well rounded in competitive play.having alot fun with it though.take a look if you get a chance will ya.love stomping the big money snobs with the cheap stuff..nice deck!

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Posted 23 February 2015 at 04:59

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You should check out my next article, that as where I went from playing B/W

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Posted 23 February 2015 at 18:26

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Wow i've found your article really interesting, and well written. For sure i will have a look at the others you wrote or you are going to write.
I'm playing mtg from since i was young, but always as a casual player, sometimes i partecipate to pre-release events, but nothin more than that, usually i play with friends.
So i'm not really a competitive deck builder, and when i start thinking about making a real competitive one i'm stucked. First thing i crash onto is that usually i don't buy cards, i just do some trading and not so often so my selection is not that huge. So the real point is making something good with what i have :D
Anyway i keep trying.
Anyway, i wrote this message just to ask you an explanation about SB. I would like to know what replaces what, in which case and when not self-explanatory, why you do so!
Thanks in advance, hope you have some time for answring me!

Keep up the good job! ;)

+1

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Posted 25 February 2015 at 14:30

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Thank you! If you ever want to build a competitive deck I'd be more than happy to help! SB wise, the creatures come in VS control, wild slash comes in against aggro along with Eidolon, and the mountain is chilling out to come in if you significantly raise your curve as a just in case

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Posted 25 February 2015 at 19:12

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thanks a lot for your answer mate!
Honestly i was hoping something a bit more detailed. I got your SB explanation but i what i meant is something like, for istance, match against control : these in, those out.
I think this could help me in learning how to to deal with SB :D

About creatures in SB, why Deathbellow Raider?
Now i don't have in my mind the whole red 2cc drops for standard, but i guess Raider is not the only one out there!

And finally, Eidolon against aggro seems oke to me, but it also hurt yourself with every spell you cast, so i have the feeling it could be a problem for ya aswell? Am i missing something?

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Posted 26 February 2015 at 10:01

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With Eidolon you kill them quick enough for it to deal more damage to them than you, raider has 3 toughness, thus allowing it to dodge drown in sorrows, allowing you to keep pressure on.
Control: 4 frenzied goblin out 2 raider (if it has black) and phoenix in....... screw it, I'm going to write my next article on the art of SBing, which will be interesting, because I struggle with it myself!

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Posted 26 February 2015 at 19:39

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That could be useful. I have issues with it myself sometimes

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Posted 26 February 2015 at 21:54

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I'll do something over the weekend

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Posted 26 February 2015 at 22:23

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Cool! Bravo! ;)

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Posted 27 February 2015 at 02:04

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First Modern Brainstorming article: http://www.mtgvault.com/gothy/decks/brainstorming-promised-land/

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Posted 01 March 2015 at 21:52

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These articles are coming at a very good time! I've yet to go to a FNM and none of my decks are standard. These help up my standard game. The problem I've had when constructing standard for competitive play is the price. I just recently got over my hesitation to spend more than $30 on a deck which means I can build a standard deck that, from what I understand, will stand a chance at FNM. I haven't started that deck yet but when I do I will need some help from the wonderful MTG Vault community.

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Posted 07 March 2015 at 17:00

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Keep me posted, I'll make sure I'll try and help, I'll probably write another standard article tonight

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Posted 08 March 2015 at 20:33

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Cool deck and a good read. Maybe this is just me, but Magmatic Chasm might be a better option than Hammerhand. Hammerhand only takes care of one blocker, but I do get that it gives haste and a 1/1 bonus which are good too. If you take out all the ground blockers, I would think you get more damage in that way though.

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Posted 26 March 2015 at 22:45

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Right or left shark?

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Posted 27 March 2015 at 11:48

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Ye I'd consider Magmatic Chasm if I built this deck!

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Posted 27 March 2015 at 16:58

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left shark of course :p

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Posted 06 April 2015 at 16:59

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watch the seal's triumphant return to the sea

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Posted 06 April 2015 at 17:51

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Haha yep lol

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Posted 06 April 2015 at 20:57

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Poor snuffy

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Posted 06 April 2015 at 22:50

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I love this article and the deck as well! I have helped a few people get started into MTG and now am looking for a little more competitive play in FNMs and up. I just built this token/burn deck in standard and was wondering if you could help me tweak the deck and build a sideboard for it (right now the side board is just cards that I may want in the deck later). If possible that would be great and any advice would be much appreciated.

http://www.mtgvault.com/tmaddness/decks/tokensburn/

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Posted 28 March 2015 at 23:11

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need help with green white infect http://www.mtgvault.com/steffens96/decks/aggro-infect/

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Posted 03 April 2015 at 17:07

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I REALLY, REALLY, REALLY LOVE THIS!!!!!!!!!! why?????

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Posted 03 April 2015 at 19:22

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Oh God yet more infect xD I'll have a look, but I'm not a fan of infect after my year of modern infect!

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Posted 03 April 2015 at 19:47

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I have poster up a mono-green Glistener Elf-Pump Infect which I hope to get rather soon. Any help would be greatly appreciated.

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Posted 03 April 2015 at 20:22

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Liked, i hope this gets seen by more people. I remember my first FNM *shudders*.

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Posted 08 April 2015 at 20:00

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I never had terrible first FNMs, Ye sure went 0-4, but I had fun around friends, made lasting friendships and got better, I think there is more pressure on me now, like if I go 2-2 all my friends are like 'what's happened are you ok?!' But I still love it, and I get away with so much banter xD

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Posted 08 April 2015 at 23:39

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Mine was all my friends talking down on me like i didnt know anything, (I went 1-3) it was mentally draining. Well...more so than magic usually is xD

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Posted 09 April 2015 at 00:21

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Don't remind me of my 1st FNM...

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Posted 09 April 2015 at 00:56

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Everyone was really nice to me in mine! The one guy that wasn't got told to stop being a dick by one of the staff xD

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Posted 09 April 2015 at 13:19

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My LGS is more like that these days...Everyone is just nice to everyone else...but when the store first opened up it was a different story.

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Posted 09 April 2015 at 15:01

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Oh Well at least it has improved! I'll be writing a new article soon!

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Posted 09 April 2015 at 19:19

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I'm not sure if someone has already suggested this because I didn't feel like reading through all discussions; I personally believe this deck would be better if you replaced the lighting strikes with lighting bolt. Lighting Bolt is the same as Lightning Strike but only one mountain instead of a mountain and another colorless. I'm not sure if you are going for a budget, if so then don't take this suggestion.

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Posted 02 May 2015 at 02:58

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I'm not going for budget, I would love to play bolt, like every other red mage, however it isn't in standard

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Posted 02 May 2015 at 06:32

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gothy delete this assholes post or your deck will just redirect to some stupid website advertising the new avengers movie

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Posted 06 May 2015 at 13:32

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check out my new deck http://www.mtgvault.com/steffens96/decks/token-midrange/ any advice will be taken

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Posted 06 May 2015 at 16:07

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Why is a sideboard spot taken up by a mountain???

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Posted 21 May 2015 at 12:12

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Now that you mention it, an island would be a better choice for that slot.

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Posted 21 May 2015 at 13:19

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Jk, jk. More land/mana is needed for an increased curve.

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Posted 21 May 2015 at 13:20

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ooh okay i get it.

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Posted 21 May 2015 at 14:07

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have you ever tried considering taking out, akroan crusader, Hammerhand, dragon mantle and have it replaced by 4 Thunderbreak Regent, Mardu Scout, and Dragon fodder, and adding Rending volley and blinding flare to your sb's?

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Posted 24 May 2015 at 15:18

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have you ever tried considering taking out, akroan crusader, Hammerhand, dragon mantle and have it replaced by 4 Thunderbreak Regent, Mardu Scout, and Dragon fodder, and adding Rending volley and blinding flare to your sb's?

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Posted 24 May 2015 at 15:18

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I would never add 4 4 drops to a red aggro deck unless they are hellrider, and even then I'd struggle with 4, this was before Dragons of Tarkir

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Posted 24 May 2015 at 20:10

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