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So I thought with all this exile and brave, heroic paladins a new breed of white deck was ready to rise! Hopefully this is an aggro deck's nightmare and be able to over run the control decks
Remove your opponents threats with the creature removal and enchantments, then drop the angel and hit hard in the late game.
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If your opponent runs very few creatures I think you will be in serious trouble. But it would be nice to know if this deck works.
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I disagree, if you punch hard enough with creatures I think you can get the damage through
Well that kinda was my point that you probably won't since those creatures ain't that big.. only 2/2's until turn 7. But then again there won't be any blockers and that's why I was curious if this worked.
2/2s are actually pretty effective at attacking, I know it from experience of playing mono white weenies!