The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
A deck built around Mirror Entity. Summon lords to power up absolutely nothing until you can drop Mirror Entity and activate his ability for 0 or 1 to instantly grant all your creatures a significant boost.Combos best with Knight Exemplar.Note: Since there are 24 humans (including Mirror Entity and Shields of Velis Vel) in this deck, it is technically tribal legal.Card overview:===Creatures===Blade Splicer - Summons a cheap 3/3 first strike to help you hold the early game.Field Marshal - +1/+1 and first strike. He's not the most impactful card and pales somewhat in comparison to Knight Exemplar, but he's useful if you're lacking Cavalier or Blade Splicer.General Tazri - Tutors your Mirror Entity. A better tutor would be nice but this was the best I could find.Herald of Dromoka - Early-game vigilance. This deck has no other Warriors so he's a bit underpowered until you drop the M.E.Kinsbaile Cavalier - Double strike! Who doesn't want double strike? He even grants it to himself! Even without M.E. this guy is a formidable card and becomes outright dangerous when combined with Knight Exemplar or Wizened Cenn.Knight Exemplar - Probably the best Lord in the deck. She is an immediate threat to your opponent in that she makes all of your other creatures threatening. Keep her safe.Mirror Entity - The centerpiece of the entire deck. When this guy hits the field, all your Lords' abilities align and even dropping this guy's ability for 0 gives your field a significant boost.Wizened Cenn - Generic lord. Her low cost, on-curve P/T and synergy with Kinsbaile Cavalier make her a powerful card.===Instants===Brave the Elements - Protection. For all your guys. If an opponent is pulling ahead of you and you aren't drawing your M.E., this can help turn the tide.Shields of Velis Vel - It's like a mini Mirror Entity! If your opponent decides to go all-in, dropping this card could very well wipe their field.===Artifacts===Isochron Scepter - Slap one of your instants on this for the effect every turn.===Enchantments===Marshal's Anthem - Resurrects some of your lords and grants a nice buff. Good card for the endgame, can easily turn the tide if you resurrect the right cards.
Open with some Lords like Wizened Cenn and Blade Splicer. Once you've built up a solid field of 3~4 creatures, Mirror Entity begins to shine. The more variety on your field, the better.The first time you play M.E., you might be playing him alongside a Wizened Cenn or saving mana for a Brave the Elements. It's okay to activate his ability to make all your creatures 0/0 since they'll get boosted by each other. If you have a Knight Exemplar out, you can often attack with your indestructible (+4/+4) 0/0s and deal upwards of 16 damage.Since your ball starts rolling fairly slowly and your deck is weak and unsynergistic until Mirror Entity or Shields is played, bear in mind that you'll likely be taking a few hits. First Strike and Vigilance exists to punish your opponent for attacking recklessly, but it's easy to become overwhelmed.Beware of removal as a timely Doom Blade could spell the end of your Knight Exemplars. Use shields and first strikers to keep deathtouchers and the like away, and try to save Brave the Elements for removal.In conclusion:Throw lords at them, drop mirror entity for 0, murder their face.
This deck has been viewed 825 times.
Slap Shields of Velis Vel onto an Isochron Scepter lets you get the effect every turn.
Permalink
Not a bad idea. Adding that now.