Standard Aggro

by goldenrebel on 16 February 2014

Main Deck (60 cards)

Sideboard (15 cards)

Enchantments (4)

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Deck Description

So I found trying to mix what rares I had into a bant deck was pretty bad and terrible against my standard opponents. They unlike me were not worrying as much about budget when it came to certain cards -- Boros Reckoner, Jace, Sphinxs Revelation -- so I thought of what I could do to deal with them. I figured out that most of them had some form of control and it it needed until about turn 3 before they were starting to ramp into all their best cards or bring out anything that could harm me a great deal. My solution was to develop a method to be able to hold of their creatures long enough while I used as many haste cards as I could and pump spells to make it so that they could not do anything before I killed them. This was what I came up with so feel free to review it as harsh as you want to as long as you keep it under the mind set of staying on a budget.

How to Play

In a perfect game how this would go is Turn 1 you would put down a Legion Loyalist and swing for 1. Turn 2 you put down two more loyalists swinging in for 3 now. Turn 3 you swing each of the Legion Loyalists and then bloodrush them with Rubblebelt Maaka making them each 4/4 with first strike. Against a control deck in my meta if I had gone first the most they could do is either put down a chump blocker or use voyages end to return one of my guys. They'll be at 4 health remaining if this works perfectly but will probably have a respond by now with either aboard wipe or some kind of blocker. This is where I throw in Impetuous Sunchaser since chances will be they won't have any mana to block it when I buff with with Madcap Skills or the creatures that they will have out on the field won't be flyers and unable to block it. I'm trying to keep this a budgeted aggro but I thought it was pretty good considering how much money you have to spend to get all the cards is not a large amount.

Deck Tags

  • Standard
  • Budget
  • Aggro
  • Mono Red

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0012558

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Standard Aggro

In a red deck win you want it to be fast and a reliable win as early as turn 5 even 6 is acceptable
Suggestion listing
-2x Everflame Eidolon
-2x Weapon Surge
-4x Fearsome Temper
-4x Impetuous Sunchaser
-4x Act of Treason

+4x Burning-Tree Emissary : can chain summon off this guy. EXAMPLE turn 2 cast this guy and if you have any more in hand summon them as well then play anything costing converted mana cost 2 using only 1 red like legion loyalist, Rakdos Crackler, firefist striker
+4x Firefist Striker : does what temper does but cheaper and faster in agro builds
+4x Rakdos Cackler : 1 cost 2/2 said enough there
+4x rakdos shreakfreak : 2/1 with haste fits theme for agro and is dirt cheap

1
Posted 16 February 2014 at 07:34

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Thank you for the suggestions I realize now how good those guys are after watching this budget aggro in action. http://www.youtube.com/watch?v=OTaH8RyqTmo&list=PLvxA59vwMksp5V6dBzaQm7DlMQPC02TUR&index=1
The only thing I'm keeping though that you suggested removing is the Impetuous Sunchaser because I like the idea of having a haste creature in the air that they will have even more trouble with then a haste on the ground. I've done really good before with Sunchaser from past matches so that's why I'm in favor of keeping him.

0
Posted 16 February 2014 at 16:26

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Sideboard needs some work as well
-2x Fleetfeather Sandals
-1x Archetype of Aggression
+3 Mizzium Mortar

1
Posted 16 February 2014 at 07:38

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