Myr Combine

by goldcountry on 07 February 2011

Main Deck (62 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

A Myr Galvanizer - infinite mana combo centered deck. Use Myr Reservoirs and Propagators to give a Turbine fuel. Get Etched Champions out for protection, and Juggernauts out in case you're just not getting any combo cards (it's not a 2-of because you don't want one in your opening hand, or early-game). Use the Myr Galvanizer combo to generate infinite mana and deal infinite damage (Fireball); or have the opponent draw his entire deck and pass back the turn (Blue Sun's Zenith) or draw half your deck and overrun the opponent with creatures. Once you've got the infinite-combo set up, the rest of the game is basically yours. In any given turn you have a 1 in 6.5 chance of drawing an "X" card.

Deck Tags

  • Combo

Deck at a Glance

Social Stats

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This deck has been viewed 600 times.

Mana Curve

Mana Symbol Occurrence

016040

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Myr Combine

Cool deck. Have you concidered Splinter Twin? I also think Jace would be nice to allow you to run through your deck faster. Also, your kinda screwed if you don't get the combo or the Darksteel, maybe build some more stamina into the deck? A control shell would be good here

0
Posted 20 February 2011 at 17:16

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