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This deck is about artifacts, golems , and complete control of your opponent through just brutal unkillable artifacts backed with powerful sorceries that are very aggro usually by turn three. Even spread of white and blue with a splash of green. I wanted to make the most unkillable comboing deadly deck possible with still having artifacts and golems being the main focus.
Turn one mystical tutor if you don't have the right artifact/sorcery to startTurn two lay down ramp giving you three mana next turn 100% Turn three cast tinker play any artifact (even if they destroy artifact you have 3 mana)Turn four win basically swing with 11 infect if they have anything to retaliate with counter with the plenty of spells of protection like apostles blessing or stubborn denial. Win.
This deck has been viewed 1,180 times.
Please let me know some feedback on how I did on this deck its still in its rough stages but is getting milled down.
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