Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
This is the first real deck that I am putting together, so any tips would be appreciated. I'm aiming for a vampire/health steal theme. I decided to go with two cards per creature sometimes instead of 3 or 4, mainly because I couldn't decide which ones I wanted. If there is a genuine advantage to using 3 or 4 per creature, I would love to hear it. I want to cut it down to 60 cards, but I'm ok with having a bit more. Any thoughts? Suggestions?
This deck has been viewed 1,757 times.
For being a first attempt at deck building, you did a pretty decent job. The first thing I look at in any deck is the mana curve, and most of your spells are at a 3 CC or less which is perfect. The first tips for improvement will be to reduce the card count to 60 to help stabilize the deck odds and continuity. Sever Soul is the ONLY card you have a a 5 CC, and because of that, I would remove it without even second guessing it. Swallowing Plague will do the same things as Consume Spirit (which you're running 4 of) and can't be used to an opponent; I'd axe that, too. Barony Vampire is a dead draw, imo. He brings little other than the 3 power, considering this, removing him would be a solid choice and you would see little repercussions from doing so. Lastly, Vault Skirge, while a great card, plays against your 'vampire' theme; you could probably safely sideboard him in the event you need him in other games, but ultimately he brings little utility, imo. That makes a total of 8 cuts to bring you down to 58 in cards. With that said, you have a couple of solid choices to add to bring the deck back to 60. Dark Ritual is one of those cards where there is no in between; you either play 4 or none. Adding two more to round out the playset would net you at 60. Otherwise, a playset of Feast of Blood is a no brainer here, adding two there would be an easy choice as well (and possibly in place of the GfTTs since they aren't biased like Throat is). Play around with your options. Straight adds, though could come in the shape of Urborg, Tomb of Yawgmoth. This is an incredibly powerful card for you. One, it allows you to tap the Cabal Coffers for B mana in the event you get them too early (as Coffers SUCK in an opening hand). Second, they allow you to ramp, however small, the amount of mana your Coffers actually tap for, as they will count for swamps themselves. And third, it makes your Swampwalk creature(s) unblockable every game; U, ToY is a global effect, so every opponent will be at your knees when you can start firing them off. Beyond that, this deck is missing some draw. Look to Sign in Blood or (my personal favorite, and best card drawing engine in the game) Necropotence. I have a mono-black deck that you might like to take a look at. It's not a vampire deck, but it exploits Cabal Coffers with Consume Spirit while maintaining constant card draw from the aforementioned Necropotence. Take a look at it, there might be some things you could steal from it. Here's the link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=86456
Permalink
Thanks for the great advice!
take a quick look at bloodchief ascension, and then look at mindcrank... o.0
look at this deck, I found it after a bit of browsing. It has some really good cards, and is in fact going for basically the same thing as yours. http://tappedout.net/mtg-decks/new-phyrexian-sax/
purpleberry has deleted this comment.