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This deck takes advantage of Rakdos, Lord of Riots' great ability to reduce the casting cost of big creatures. It uses a few burn spells to help ensure Rakdos gets onto the field by turn 4 if not before. The deck includes many wrath effects and control spells to ensure heavy damage is done, as well as the fact that most creatures in the deck have flying. The deck allows for the biggest creatures such as the eldrazi to easily be cast by turn 5 or 6.
The first few turns are almost completely about mana ramp. Save the low cost burn spells until after Rakdos hits the field, even if you have the free mana for them before that. After Rakdos hits the field, try to keep him alive as best as you can while hitting your opponents hard to bring in creatures at a low mana cost.
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