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Lock down and destroy
Knowledge Pool is the lynch pin of this deck. Since the pool exiles the first spell any player casts and allows that player to pick from those already exiled and cast it for free, Curse of Exhaustion effectively renders a person affected with the curse unable to do anything but add to the Knowledge Pool. This can be a double sided sword however. If one of the three cards you add to the Knowledge Pool with your initial casting is a Curse of Exhaustion, you could potentially allow your enemies the ability to lock you down instead. Casting the pool is a gamble, but if you can cast a spell right after you cast the pool, you can remove the danger and curse an opponent for free. Another danger is casting the Pool without cursing the enemy first. All players add to the pool, so there could potentially be something really amazing in the pool and available for the first person to successfully cast a spell. This deck is unbeatable when things go right, but when they don't....
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