Jordan's Knights Templar

by Giordo on 30 November 2017

Main Deck (75 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Test deck - Designed for amassing a large sum of buffed, indestructible knights.

How to Play

The knight exemplar is the most important card in this deck, by summoning 2 of them, every knight has +2/+2 and indestructible. From there, you aim to get Day of Judgment, which allows you to clear the board without hurting your Knights.

Deck at a Glance

Social Stats

7
Likes

This deck has been viewed 1,731 times.

Mana Curve

Mana Symbol Occurrence

840000

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Jordan's Knights Templar

i would suggest at least two emria, the sky ruins for this deck. It is free recursion in a land for the occasion where your knight exemplar gets killed of.

0
Posted 22 December 2017 at 18:37

Permalink

Maybe I'm biased towards the card, but for protection I always use Lightning Greaves if I'm trying to protect a combo creature. Makes them Hexproof, which protects them from exile, burn, debuffs, (Dismember, I'm looking at you!) or things that cause creatures to fight one another. So as long as you don't swing with him, chances are he should be ok.

Also, to get you down to 60 cards (for a deck that runs consistently and smoothly) I'd remove:
2x Plains - Your curve is pretty low, you should be fine with 20
4x Silver Knight - Pro red, sure, but removing them makes this deck modern legal and they're not that fantastic
SB 4x Revoke Existence - Handy to have, but may not be super useful against some match-ups.
2x Always Watching - Great buff, but I think between that and Honor of the Pure, 8 may be too many, causing you to draw them more frequently than is helpful.
4x White Knight - Pro black here, so your Fiendslayer covers both the white and silver knight's abilities.
2x Accorder Paladin - Not a reliable creature on the board until he becomes indestructible, although this one depends on your playstyle.
1x Day of Judgement - Unless you're relying heavily on this destroying all of your opponent's creatures, four may be too many. Maybe move it to the SB in case you play up against some creature heavy/token decks.

Hopefully any of this is helpful. I'm not a master deck-builder, just passing along what I'd do with this list.

Cheers!

0
Posted 22 December 2017 at 18:45

Permalink

Ethereal armor would be great here!

1
Posted 22 December 2017 at 19:25

Permalink

Stoneforged Masterwork or Coat of Arms would fantastic additions to this deck

0
Posted 31 December 2017 at 07:11

Permalink

might i sugget Kinsbaile Cavalier, Kabira Vindicator, and/or Mirran Crusader? maybe instead of, say, Accorder Paladin and Silver/White Knight

0
Posted 31 December 2017 at 10:50

Permalink