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Beat down using only seven lands. Let me know what you think.
This deck has been viewed 1,906 times.
7 land stomp? I haven't seen one of these things in years.
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I know ... I was just thinking about "back in the day" when I played a peasant 7 land beats and figured I'd throw one together again (obviously, I didn't stay peasant with this one).
Damn I so want Zo-Zu in a deck like this, but being monogreen that's not happening. Pretty cool stuff as long as you draw 1 forest in your starter hand.
I don't even mulligan for no land with this deck. Spirit Guide+either BoP or Heirarch is enough to get it going. And Land Grant is as good as a fetch-land when the odds of having a land-in-hand are so low. As low as the deck's average ccm is, that's plenty. I've beaten people to death with a single pumped BoP more often than I've had mana trouble with this. If anything I'm considering removing/SBing the walls for more pump. I've been considering doing a splashed version (I've personally never seen one done before, but I'm certain it's been done), and red would be easy to splash here, especially now that there's a simian spirit guide (remember that land grant does not say "basic", just "forest"). I just don't think a ping-2 once a turn with Zo-Zu would add anything much - the idea of this kind of deck is to very rapidly ramp up to some serious damage without giving your opponent time to catch his balance; you don't want him alive long enough for Zo-Zu to matter. Plus, forest+BoP+quirion ranger is an important secondary mana-ramp here; I don't have many lands, but I still play them often enough to hurt myself with Zo-Zu. Anyway - I tend to talk (or type) longer than needed, making people think I'm trying to lecture. Short version is: I don't have land trouble. Splashing is actually pretty easy here (and sounds fun!), but Zo-Zu isn't the best choice. Sorry if I rambled too long!
I like this idea. I may revamp my green meanies deck to have less lands and more mana producing guys.