If you wanna see an pwning Wurmdeck look at my Deck called "Overwhelming".
Permalink
Roaring Slagwurm should be Sideboard cause it sucks if there are no artifacts that your opponent controls but you got Skull of Orm. PLates Slagwurm costs 7 mana to play and is an 8/8 creature but you pay 8 mana for an 7/6 wurm? Senseless? You'll die till you'll have any of these Wurms played. The idea with Primal Rage and Defense of the heart etc isn't bad but if your opponent hasn't 3 creatures he can do a lot of damage before you can do anything. This deck gets 4/10 points
There are no Planeswalker...there are only some cards from the futuresight edition but no Planeswalker...Legendaries aren't the same like Planeswalker for example Garruk Wildspeaker
Mh swap some high manacost cards with low manacost cards like: Creeping Mold -> Naturalize; Elven Cache > Revive; Natural Spring & Dosan's Oldest Chant > Nourish, Strength of Cedars > Blanchwood Armor, and focus your creatures. 1 of every creature = almost useless.
Mh my deck only needs 4-5 mana to play all spells. Razia is only a little bonbon if I have too much mana ^^ My creatures need 2-4 Mana, my spells need 0-3 mana so I don't see that much mana. I may take out a Junktroller, a Sunforger, a stuffy doll and the both Barbed Lightning and put in mountains instead.24 Lands should be enough with Signets. I got no Blaze or stuff like that
What are you doing, after the opponent survived your attacks and you only have weak Raging Goblins left? It's an early early game deck, but it'll become weaker as the game takes longer. Did you already test it? References?
Why getting +G if you tap a land? Same as if you would put 1 Forest into play ^^ I think that would be a good start for you. And get at least 20 Forests. You'll have ~16 creatures so you can add 24 Spells/Enchantments. And like pillowsrock said swap Stream of Life with Nourish if you need Hitpoints ^^ And sry for spam xD
Your deck would run much better if you think about my advises. Creatures: VIne Trellis, Elven Warrior, Rhox, Thorn Elemental, Vigor, (Ancient Silverback, Changeling Titan are okay, but kick the other weak cards and the Treefolk shit) Spells/Enchants: Blanchwood Armor(+X/+X for each forest you control), Overrun ( All creatures get +3+3 and Trample), Fog (Prevent all Damage), Skyshroud Claim ( Search 2 Forests and put them into play). Kick all other cards like Wild Growth, Thrive etc.
A problem could be the mana because the creatures need much mana and you have no protection until you summoned them. So you should add some Vine Trellis (Costs 2 mana to play, but is an 0/4 Wall, that can be tapped for one green mana :) ) You should get this also 3-4 times. And if you want cheap creatures, that are worth it's manacost at beginning get Elv Warrior (2 green mana; 2/3). I personally block with my vine trellis and wait till my fat monsters come out. My deck is named "Overhwelming"
or Mythic Proportions etc. As an addition you got these two vigors that save your Thorn Elementals and Rhox, when they are getting blocked. Would be a nice combo ^^ I think the effect of Vigor works for one target and only one time in a round so u can save 2 of your creatures if they should get blocked. And because of the heavy boosts they are easily around 12/12 and he can't kill more than 2 of them. Your Vigors will prevent that damage and your Thorn Elemental are saved.
I saw that and just thought "OMG" cause there is really NO FOCUS. I recomment you to set an focus. Focus means to choose a topic for your deck and choose a core of cards that you can take 3-4 times so the chance is higher to get these cards. All other cards are only an addition to support this idea. You got Thorn Elemental and Rhox right? They do damage even if they are getting blocked. Best idea for this is to get both 4 times and also put some heavy boosters like Blanchwood Armor...
hups got logged out ^^
Chamleon Blur sucks. Take Tangle or Fog instead. Less manacost at same/better effect ^^
It's kickin ass like mines but faster. I summon 3 6/6 Wurm Tokens boost them with Tribal Unity and defeat the opponent, while my Taunting Elves distract his defence. I also want an similiar combo with Lure, Deathtouch and Natures Revolt ^.^ But I would recommend you to add Steely Revise so the oppent(s) can't use annoying stuff like Terror or Vengeance or other badass abilities like "T: Destroy target creature"
Thanks for comment. I had some nice new ideas and remade the deck
21-35 of 35 items