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Big nasty dragons, fast. It's all about getting a lot of mana as fast as possible using the Sol Ring, Seething Song and Dark Rituals and getting a Dragon down to start reeking havoc. It is possible to have 4 Dragons on the table by the end of turn 2 [T1: Mountain, Sol Ring; T2: Swamp, Seething Song, Seething Song, Dark Ritual, Dragonstorm] and it is not uncommon to have a 17/17 Kilnmouth (tap to do 12 damage) on T3/4. Vampiric Dragons give a little direct damage and Bladewing gives both graveyard retrieval and boosting. Imperial Hellkites let you search for more dragons if you aren't drawing them. Kilnmouth is just plain scary.
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i concur ref the kilnmouth
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