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Forgive me if I'm just missing it, I'm not always that good at seeing card combo's, but other then getting a high enough storm to cause your opponent to mill himself to death with Brain Freeze, or possibly a massive Stroke of Genius, how does this deck win? Or is the point simply to be as annoying as possible?
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I agree, I don't see this winning. Plus, why are you using fetch lands with nothing that gets landfall? Why help your opponent by taking damage when you could of just drawn an island in the first place.
I'm afraid I don't see the combo either. Locking the opponent would be a snap, but where's the killing blow?
well it would be a lot easier to see if this guy built it correctly! but i've seen the real deck and it works amazingly on your opponents turn like 3rd or 4th your going to hightide and start casting draw cardspells till u hit a reset then ur gonna play rest and keep doing that untill u get bored and then ur gonna brain freeze thenif they try and counter it u have force of wills and remands an if u just wanna be mean u can remand ur own brain freeze to play it for another 3 cards. and that's how the deck works it avrages a 4th turn win if u build it right which this guy didn't
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If only you were not complete idiots. This deck is great, and commonly wins turn 3-5. You are all retarded, and if you knew any other format besides tabletop magic, you would understand why this is good. And if you are questioning Fetchlands in a mono-colored combo deck... Just get the fuck out of here.