The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
This deck is balls to the walls merfolk and counters. All the merfolk are tiny, and you have no way to deal with a resolved threat. If something scary hits play, you'll most likely lose. Otherwise you'll lock them out of the game in a spectacular manner. I've had pretty decent success with this deck in both duels and multiplayer. Make sure your Rite of Replication targets a Lullmage Mentor.
This deck has been viewed 1,264 times.
No cursecatchers? With a lullmage in play, it's essentially a free counter.
Permalink
I tried them. What I found is the deck needs all the merfolk to generate considerable card advantage in order to feed the extremely hungry Foil and Dissipating Shoal. Cursecatcher is too limited on targets: he's great for competitive play where people tap out all the time, and are casting Swords to Plowshares or Force of Will every other turn, but with no Lords in a not-attacking deck he's not enough of a presence.