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Wizards! At their Standard best. In my opinion Call to the Kindred is grossly under-rated, so this is my attempt to prove it in all of it's greatness. I have MOST of these cards - Minus the stupidly expensive lands *grumbles*, and newer cards - I'm going to try and put it together though, I'll let you know how it goes!
Cheap wizard + Call to the Kindred = ?!?!? I'm really worried about the draw in this deck, quite a few of the cards are either expensive or very particular about the mana they take, I'm hoping that realmwright will take care of some of the creature fixing; however, I'm afraid that if I can't get Call to the Kindred out fairly quickly in this deck I might die too soon.
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like the idea but theres not enough creatures that support the type. If there were cards in the deck that support wizards, such as the lord effects like all wizard creatures get +1/+1 or something maybe, but props on creativity man
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Well, thought that's true there's makeshift things here. Master Biomaster allows you with the +1+1. Call to the Kindred provides Lord effects, along with Cavern of Souls. Looking at "lord" in the database, there's not too many advantages that I won't have here: "Elvish Champion", "Goblin King", "Kobold Overlord", "Lord of Atlantis", "Lord of the Undead", "lovisa Coldeyes", "Zombie Master" - seems to me I'm missing the landwalk ability; everything else is provided in one form or the other. I suppose I could add unblockable in one form or the other.
this deck is a bit old now, so I don't know if this will even be read but I'll throw it out there anyways. you should remove mercurial chemister and the izzet charms they're diluting the power of the deck for little benefit. going 3 colors will already make mana tricky the 4th is unnecessary and cumbersome. mercurial chemister is a good card, but it doesn't fit this deck. otherwise a very cool and interesting deck