well damn... my bad. This was my first fully constructed deck. SInce its been done, any suggestions?
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You are right, the deck is pretty reliant on a couple of specific cards coming into play... so thats why i have 8 token givers and 12 +1/+1 pumper / counter cards ... in addition to the coat of arms. But what i've found with this deck is that you do have to kindof take a beating for a few turns in the beginning of the game, so that why i put in 4 wurms teeth, so you quickly recover the life. So whenever the token / pumper cards come in, you either have a lot of dispensable 1/1 tokens or a good few rather beefy Elves... And as a sub strategy the SImic Guildmage brings FANTASTIC dynamic to the game. Being able to manipulate everyone's enchantment aura's and tokens... makes the game work in your favor quite well. Its not a fool proof deck by any means, but it works out pretty nice!
Oh crap! my bad.. i didn't realize that I doubled on the Archdruids