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Third generation version of this deck. I've had to do some pruning after a few things came to light (e.g. Nim, the Pain Artist is illegal in Modern, and Snapcaster Mage's flashback ability does not allow me to cast Runeflare Trap for it's R cost...) but the deck is still extremely effective. It still suffers a bit vs aggro decks so a bit of thought is required for the sideboard, suggestions welcome! As always (and apologies to those who've seen this before) basic strategy is to overload your opponent's hand with cards, then punish them for it. The key to victory is to take advantage of instants to act during your opponent's turn.
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