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This deck attempts to use the alternate win condition card Felidar Sovereign. Hopefully you will be able to get a quick jump to 30 life by turn 3 and never come back down as your opponent scrambles to find a way to deal you damage as you lay on the defense and the life gain.
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Maybe you'd benefit from putting some of the lifegaining enchantments in? I know that there's one that doubles the amount of life you gain while it's in play, but the name of it is slipping my mind. If you look up any of the life gaining decks, I'm sure there are some good ideas for cards in there. Pretty good stuff.
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As the deck stands now it is Type II standard. There is an enchantment in standard that "Doubles your life total" which would be absurd and almost insure victory in this deck but is a 6 cost enchantment that will be removed or blocked consistently.
change deck colors from W to U/W man I was suprised to see blue when I look at the creatures.
The deck was originally supposed to look more like the Soul Sisters and be mono white, however I've found the controlling variant works better at keeping both you and your creature alive. I've recently experimented with more counters in the Main Deck by swapping out the Sejiri Merfolk with Mana Leak.
Deck placed 2nd at a local FNM, lost to Caw-Blade in the finals after a Day of Judgement in the first game and a Third Jace / Ink Moth the second.