GenoWhirl15

2 Decks, 12 Comments, 0 Reputation

Take out Invert the Skies maybe since it will negatively impact my angel.

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Posted 18 October 2014 at 04:52 in reply to #511924 on Centralized

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Hmmmm. . . .you may be on to something here. I suppose I could do with less creatures, but he is a very nice boost to all creatures, but especially Knotvine Paladin. Maybe I'll sideboard some protection.

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Posted 18 October 2014 at 04:51 in reply to #511924 on Centralized

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I went for it. Thanks for the suggestion. I put in Path to Exile. For enchantments I can sacrifice Qasali Pridemage.

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Posted 17 October 2014 at 19:48 in reply to #511924 on Centralized

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Or maybe something like deadly allure? I originally had Selesny'as Charm to remove large creatures, but idk.

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Posted 17 October 2014 at 19:46 in reply to #511924 on Centralized

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Land Distribution could probably be better as well.

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Posted 17 October 2014 at 08:50 as a comment on (;Tough Break;)

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One thing I haven't fully explored really is the use of mono green or mono white creatures. I'll have to look at that for version two.

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Posted 17 October 2014 at 08:50 as a comment on (;Tough Break;)

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Might of the Nephilim would be better than Colossal Might not only because it would be +4/+4 but also because it takes 1 colorless and 1 green which is more versatile. I would consider throwing Plummet into your Sideboard. Tangle Could be an interesting spell to throw in for some control. Sheltering Word would be good protection from removal and also some life gain. Otherwise, if you end up using creatures for mana ramp, you could take out or reduce your Rampant Growth and Rite of Flame to 2 of's or less, thus making room for control and protection spells such as some of the ones mentioned above. Star Storm could be amazing with that mana ramp. Dead/Gone would be good for damage but also spot removal. Lightning Axe for some serious damage to those big monsters that you need help taking down, but Lightning Bolt is probably more versatile. Ground Assault would be pretty awesome after a few turns. Clan Defiance and Exploding Borders would both be interesting here as well. You've got a pretty slick deck but this thing could really get revved up much quicker and become more more dangerous overall if you mix around some of these cards.

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Posted 17 October 2014 at 08:29 in reply to #204206 on Deus Calamity

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Naya Hushblade could be a little more effective than Tattermunge or Feral Animist depending. But! Radha, Heir to Keld would be absolutely amazing as an excellent mana ramp for just 2, especially in combination with Llanowar Elves, Bloom Tender, or Sylvan Caryatid maybe. Satyr Hedonist would be a great mana booster as well. I'm just throwing out some options to help you get that Dues out more quickly. . . . as bad as that sounds. =D

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Posted 17 October 2014 at 08:12 in reply to #204206 on Deus Calamity

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Or perhaps you could use Bloom Tender instead? That way you get at 2 mana from creatures, leaving you to need only 3 mana to call in Dues. It's not the quickest, but is somewhat quicker. I think with Rampant Growth and Rite of Flame it will work wonders.

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Posted 17 October 2014 at 08:07 in reply to #204206 on Deus Calamity

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