The owner of this deck hasn't added a sideboard, they probably should...
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This deck will normally have milled them out by like turn 5 - 7 so it is fairly fast and can normally win in a race because it gets rid of the cards that they need. I plan to take this deck to grand Prix Toronto so any suggestsions are gladly accepted.
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Needs a way to deal with creatures ... take out the keening's and Tunnel's , Add Doom Blade, Go for the Throat etc.
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the problem is tunnel vision is one of my finishers it takes out there entire deck because oh you are playing r/g lets see a plains or an island keening stone i will remove thought
i went: - 2 keening stone - 2 sands of delirium -1 tunnel vision -1 haunting echoes + 4 doom blade + 4 go for the throat