Optional Operation

by Geggiz on 26 February 2012

Main Deck (60 cards)

Sideboard (15 cards)


Instants (6)

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Deck Description

Tap and grow, tap and kill...

some tap-power to build up avenger and kill afterwards...

and some growing with human power...

Deck Tags

  • Experimental

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 2,120 times.

Mana Curve

Mana Symbol Occurrence

3102100

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Optional Operation

Nice touch with the royal assassin and tap stuff. This looks like a fun deck to play. Check out my deck please http://www.mtgvault.com/ViewDeck.aspx?DeckID=255738.

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Posted 27 February 2012 at 19:09

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The 3 artifacts and Trinket Mage seem really out of place; having and KEEPING Metalcraft is a very fragile wish here. :/ I honestly don't think you need the Mox at all, you have plenty of dual lands for color fixing.

Take out those 5 cards. That gives you room for a Gideon or two (essential for this deck) and 2 more Lawkeepers (also essential). Also, I'm not a fan of the Bellringer. You might want to take him out for some solid kill spells (since you're running plenty of black), Gather the Townsfolk (more humans to pump up Champion), or even Lingering Souls (so that the "spirit" part of your description encompasses more than the two Nibilis).

Take what you will from that and good luck! :)

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Posted 27 February 2012 at 19:27

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Yea kind of forgot to update desc. :)

trinket mage would be useful when siding cage and nihil in... but those artifacts are useless

Few black spells would be nice touch thou, need to think of those... thx for tips.

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Posted 27 February 2012 at 20:38

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Lot of changes to this deck...

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Posted 05 March 2012 at 08:14

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