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Work in progress EDH, Recur Enchantment for fun times.
update with new cards and different answers. took out more randomness, optimized a little bit. And now have a two different win conditions besides 1 commander damage for 21 turns.
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Deck Needs:Aura of Silence - MASSIVE tempo advantage, slows their mana rocks, and kills artifacts or enchantments (read: anything after an enchanted evening), and recurrable. Mystic Remora - Because if you're running Rhystic Study, this gives you a similarly useful card draw engineSerra's Sanctum - The most broken land this deck could hope for, also can be searched with Exp. Map, and untapped with MinamoIdyllic Tutor - Tutor, always usefulMinamo, School at Water's Edge - Untaps HannaOblivion Stone - Protects Hanna, and then blows the world sky highTake Possession (better than Hypnotic Siren in almost all instances)Treachery - Always playable, solid cardAcademy Rector - Better than Lost Auramancers because it just needs to die, without any other conditionSolitary Confinement <-- Great lock with HannaLightning Greaves <--- Always a solid choice for a good general with a Tap abilityAttunement - Because that card is nuts, and a super solid way dig for the ReplenishDecree of Silence -Recurrable uncounterable counterspell through the cyclingCards to Cut:Hypnotic SirenEnergy FieldArchetype of ImaginationOpaline UnicornThought VesselMonk IdealistAuramancerDeflectionTeferi's Moat
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thanks for the suggestions, Some of the cards you have mentioned are on my "to buy/trade for" list. Any thoughts on opalescene or Starfield of Nyx?
Opalescence is good with Enchanted evening, it literally runs a perpetual Armageddon/landlock, but be as it also creates a risk if you play it at the wrong time. Same goes for starfield, I'd say starfield is more dangerous because it might create the opalescece effect when you don't want it, whereas Opalescence doesn't risk that, because if you don't want it you don't cast it. But by the same token, Starfield does do a bit more. For a cute lock in EDH, also consider Humility + Reverence. Humility is a PHENOMENAL card in commender, because it dispatches opponents commanders in every conceivable way. No more enters battlefield triggers, no more static effects, no more large power or toughness, and no more activated abilities, and better yet, killing and replaying the general also will not stop their Commander-neutered woes. So it pretty much locks out half the decks by castrating their general. Easily tutored, and easily gotten back with Hanna too. I run an enchantment deck in 3 colours in commander.
http://www.mtgvault.com/caeruleus/decks/edh-jenaras-enchantress/
Dissipate is Cancel with a scry 1 stapled on. No reason not to upgrade.