Maze's End (Fin)

by GCKM86 on 13 May 2013

Main Deck (64 cards)

Sideboard (3 cards)

Instants (3)

Fog2xFog

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Maze's End Win.

Deck Tags

  • Fun

Deck at a Glance

Social Stats

5
Likes

This deck has been viewed 1,335 times.

Mana Curve

Mana Symbol Occurrence

470323

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Maze's End (Fin)

Crackling perimeter. 'Nuff said....

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Posted 13 May 2013 at 01:12

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Damn, that would definitely be a good addition, thank you!

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Posted 13 May 2013 at 01:20

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that would be the one card that makes this deck more boss

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Posted 13 May 2013 at 01:28

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Here this is the Mazes end deck I played last week. It went alright actually. A few losses were my mistake. Most games that I won or came close to winning were due to crackling perimeter.

http://www.mtgvault.com/bennyboy777/decks/through-the-maze/

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Posted 13 May 2013 at 01:34

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Now I just need to decide if I should I toss the Fog/Holy Days, the Cyclonic Rifts, or the Hold the Gates.....

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Posted 16 May 2013 at 02:57

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all the guildgates

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Posted 13 May 2013 at 01:26

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It would be fun to power up a Gateway Shade. (Tap a Gate and get +2/+2)

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Posted 13 May 2013 at 01:34

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I tried, no point it's a burn magnet..... :(

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Posted 13 May 2013 at 01:53

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Primeval Titan? or Mulch to get more lands in your hand?

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Posted 13 May 2013 at 04:36

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I was debating throwing the Titan in, but I was trying to keep it as budget as possible, that would be an awesome add-in though.

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Posted 16 May 2013 at 02:50

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Even though you want it to be on a budget, Amulet of Vigor would work amazingly.

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Posted 18 May 2013 at 03:31

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That would be nice, I usually don't like to implement "come into play tapped" lands because of that reason, thanks for the idea. :)

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Posted 22 May 2013 at 15:07

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So if you have 2 Crackling Perimeters out and tap 3 gates, do you get double the damage? 6 instead of only 3? We had a little discussion tonight .. Thanks?

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Posted 16 May 2013 at 04:05

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No Crackling Perimeter only activates once no matter how many of them are on the field. Have Gisela or Curse of Bloodletting to help with that. I learnt this the hard way at my local last week. The only way you could stack it is if the card said "FOR EACH CARD NAMED CRACKLING PERIMETER, TAP AN UNTAPPED GATE YOU CONTROL, EACH OPPONENT IS DEALT ONE DAMAGE" or "TAP AN UNTAPPED GATE YOU CONTROL, EACH CARD NAMED CRACKLING PERIMETER DEALS ONE DAMAGE TO EACH OPPONENT" since the card states "Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent" It only triggers once, since it does not state that multiple occurrences are legal.

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Posted 16 May 2013 at 04:11

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Ah, that makes sense, I misunderstood it initially too I guess, ha ha. Not as good as I thought then, but still not bad. I'll sideboard it at least.

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Posted 16 May 2013 at 13:43

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It's still an awesome gate friend. Hey at least you found out on here. You didn't look like an idiot trying to do it in a tournament HAHA

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Posted 17 May 2013 at 00:58

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But I have to admit to my son that he was right. ?? I will take out one Crackling Perimeter and add Curse of Bloodletting. Done.
I will add my Gate Deck to the Vault. It still needs work, though.

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Posted 17 May 2013 at 19:02

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