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Steal opponents' creatures, attack for big damage, and sac for more damage or card advantage. Fate foretold inspired the deck because it draws a card for the person who casted it first, and for the controller last. If you cast it on an opponents creature, draw act of treason, and then sac the opponents creature to cauldron or barrage or something, you get a 2 mana divination. Might be a bit too cute, but its working so far.
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Genuinely impressive. Especially with such relatively low overall price. I assume mill is the backup plan against Witchstalker or other Hexproof beef?I understated my amazement. The synergy is positively thrilling.
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Thank you! It is significantly cheaper without shock lands, which aren't really necessary here. The deck is more responsive than proactive, and being left a turn behind by guildgates isn't too crippling most of the time.The mill is meant more specifically to deal with control strategies that barely use any creatures, but hexproof is another good reason to board it in. Thank you again