BUG Biomancy

by Gaspartacus on 25 November 2013

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (2)


Instants (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Words can not express how much I love playing this deck. The creatures get so out of hand so quickly, and the charms make them very difficult to kill. The sideboard can easily make the deck more controlly or more resistant, and it performs surprisingly well against some of the better decks in the format.

The list is pretty solid as it is, but suggestions are always welcome. :)

How to Play

Use master biomancer and corpsejack menace to make an unstoppable hydra, or just a bunch of beaters. Its like a midrange stompy deck. Fathom mage keeps the hand full, and the charms keep the board full of the creatures that win the game.

Deck Tags

  • Standard
  • BUG
  • Simic
  • Golgari

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,077 times.

Mana Curve

Mana Symbol Occurrence

0127043

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for BUG Biomancy

I love it ^_^ Bug is pretty much my favorite little trio of colors.

I actually thought of this once but couldn't get anything nice looking before I gave up on it.
This actually looks really nice, and the idea is awesome. My only though was maybe Zegana to literally draw your whole deck for answers when you have something giant, but I also see that fathom would probably do that just fine. Plus if you had a thing that large, I imagine it would just be killing or you'd be wanting to play another XD

Lastly, prophet of kruphix, corpsejack, and Biomancer are literally so good when used together like this , and were some of my favorite cards from each set <3

1
Posted 03 December 2013 at 22:37

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Thanks! Mine too, lately. UGx always, but currently this

I had zegana in here initially, but she was always just kinda "win more" and never really got me out of tough situations. Fathom mage doesn't really either, but she draws a more managable amount of cards at first, but keeps delivering every turn. Plus, the promo is pretty and I wanted to use it xD

Couldn't agree more, some of my favorite cards ever <3333

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Posted 03 December 2013 at 23:11

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You can't not use a promo :D Those things are so majestic...

My other thought I only recently had was like bio shift or even worse mutants prey. Those sound really bad to me, but honestly looking at it, bio shift is a gigantic surprise attack AND counter doubler with corpsejack, and mutants prey is a 1 mana kill spell on anything you want given your creatures do get insane as I think they would.

Now this could just be me daydreaming of a fun deck that I wished worked solidly. Thinking of it, I imagine you'd want much more solid cards then that to get you in and out of situations, but man does it sound crazy on paper.

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Posted 03 December 2013 at 23:42

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I kinda prefer the current removal package to mutants prey (too situational) but bioshift is a card I could really get behind. Doom blade my hydra? Bioshift all of the counters onto master biomancer in response! Sounds insane to me, ill definitely do some testing with that. Thanks again!

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Posted 04 December 2013 at 00:08

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No problem, glad to suggest anything interesting. Good luck with it!

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Posted 04 December 2013 at 00:44

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