gar

30 Decks, 30 Comments, 15 Reputation

thank you, it is rather vicious

0
Posted 15 May 2013 at 00:43 in reply to #352388 on Myr Destruction

Permalink

thank you for the comments

0
Posted 14 May 2013 at 04:52 in reply to #351854 on Myr Destruction

Permalink

there's plenty of mana production, so cloud key is pointless, and since the gen chambers give my opponents myr tokens as well the coat of arms would be suicide.

0
Posted 13 May 2013 at 19:24 in reply to #351854 on Myr Destruction

Permalink

sometimes there are moments when even overkill isn't quite satisfying enough

0
Posted 19 April 2013 at 21:08 as a comment on Myr Destruction

Permalink

played really fast in one match did 100,000,000,000,000 damage to my opponent (during opponent's turn i had 2 x myr galvanizer, 2 x silver myr, 1 x iron myr, 1 x myr battlesphere, and 1 x myr propagator. tapped out the silvers and iron for mana, used 1 to tap galvanizer, tapped the 3 again, used other galvanizer to untap, ramped up a ton of mana and threw out 100,000,000,000,000 propagator copies using the galvanizers to untap my propagator each time. on my turn i swung with my battlesphere and tapped all the copies dealing 100,000,000,000,000 directly to my opponent from the sphere's effect.)

2
Posted 19 April 2013 at 05:25 as a comment on Myr Destruction

Permalink

thank you both for your kind comments, i am planning to test it out later today and i'll let you know afterwards. should be fast due to the generous mana and low casting costs though.

2
Posted 18 April 2013 at 14:35 as a comment on Myr Destruction

Permalink

try adding a silklash spider for anti-air defence, it has the ability of tapping 2 green and X to deal X to all flyers, and it's a 2/7 with reach

0
Posted 25 January 2012 at 22:05 as a comment on Omnath, EDH

Permalink

maybe voice of all, it's just a 2/2 with selective protection for 4 casting cost, or eternal dragon which i don't really consider worth the 7 casting cost for a 5/5. i'd also remove a plains for "emeria, the sky ruin" which lets you bring back your creatures for free if you have 7 or more plains in play

0
Posted 20 November 2011 at 06:09 in reply to #215836 on Amber Prison

Permalink

looks pretty good, i'd add elesh norn to it though, it's a pricey card to get out, but it's effect is really good at keeping your opponents weakened, but that's just me, it's your deck, do with it what you wish :)

0
Posted 19 November 2011 at 18:50 as a comment on Amber Prison

Permalink

hmmmm it'd be interesting to see someone make a working commander with mangara of corondor, and nobody on here has one posted with him as the leader ;)

1
Posted 17 November 2011 at 04:04 as a comment on Amber Prison

Permalink

21-30 of 30 items

First 1 2