drop Cancel.....get Counterspell
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Drop all 4 Blaze's----add in 4 Disintegrates....... same cost however if on your turn u have 5 life and your opponent with 15 and an 8/8 creature out..... and you have 9 mana..... knock out that creature so it can't be regenerated. Drop 1 index add in 1 counterspell. Drop your 2 clock spinnings (since u won't need it for your Par. Haze's.... add in 2 more islands since it does look like you might be short on those when you really need it.
here's my honest advice: drop the Time Bugs--put in Paradox Haze.....yeah it may cost 1 more to play but why bother having to tap/untap your bugs when at the begining of each upkeep u can remove 1 counter then have 1 additional upkeep to remove a 2nd counter? -------that may work better for you.