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Mana Crypt(s) and Mishra's on turn 1, then play spells. Eon hubs in there in case the games lasts any kind of length w/o you (somehow) getting a Platinum angel out there to mitigate damage from mana crypts.
Best case scenario is to drop 4 Mana crypts and a Tolarian acadamy to play psycosis crawler and a Jin-Gitaxis on turn 1 and laugh while you fix card advantage with gin and deal 7 damage a turn with psycosis crawler and with that draw power, guarentee one of the platinum's or an eon hub to mitigate the life loss from mana crypts.
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