Standard Dragons

by GameAce99 on 16 June 2008

Main Deck (66 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Tourni leagal dragons

Deck Tags

  • Tournament

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

61581227

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Standard Dragons

Lets look at how we get dragons out: Elvish Piper, Braids, Scion + Teneb, Intet. All in all not bad, maybe some Birds of Paradise could help this go a lot faster and you may need more spells to help keep your dragons alive. Making Dragons cheaper could help too, Urza's Incubator perhaps? Dramatic Entrance would be killer. Be careful, the pipers will put a huge target sign over your head and they certainly will get killed quick. Find cheap ways to keep them out or bring them back.

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Posted 16 June 2008 at 21:20

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thanks for the tips, I would like to use something like Urza's incubator but I'm trying to keep it standard leagal

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Posted 16 June 2008 at 21:29

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This deck is a lot like my own deck Dragonations, you really need to cut it down though, the vivids are really unessasary since they come into play tapped anyway, try to find somethings to take out, im personally having a hard time haha. good luck!

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Posted 16 June 2008 at 23:04

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I guess I should have figured that one out from the cards and of course the title. Haha. Oh well, if you don't want it to be standard anymore those cards will help. I still recommend some mana accel, remember piper does cost 4 to play, the elves will help but will they be enough?

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Posted 16 June 2008 at 23:22

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Oh wow!! You already added the birds and entrances!! Way to Go!! Ok, maybe you are good on mana accel and getting creatures out. Now all we need is something to help the piper. What about fool's demise that way when it dies it will come back and then on your turn you can play fool's demise again and the best part is that its standard legal!! For non standard legal I suggest something like flickering ward.

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Posted 16 June 2008 at 23:33

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