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This is a spirit deck inspired by the spirit ability Soulshift that I really like.
I play this deck looking specifically for Shinen of Life's Roar and the Lifespinners, allowing me to get out powerhouse creatures and get around their defenses, no matter how many creatures they have. Then, with Shinen of Life's Roar and Venomous Breath I can do a 1-way board wipe (with some exceptions) and really go to town. I can also use Soulshift to recycle Shinen of Life's Roar and other spirits that can keep me alive long enough to do the combos.
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Nice Idea ;) I recommend Sekki. You could use him with your shinen and make every creature block him. I've read in the rules that sekki will produce the tokens even if he has no counters on him ;). So this would create a realy greate Token Army which can be used together with Lifespinner ;) But you could still need some more control over the board or have to take away the Control the opponent might have ;) How about Arashi, the Sky Asunder for protection against flying creatures. Or If you want to add some money to the deck you could use an Oversoul of Dusk which might not have soulshift but quite some protection. Soulshift makes creatures quite expensive in Mana cost which is the reason why I don't use my Harbinger of Spring anymore. It's a nice card but the Oversoul is way stronger. And not too expensive.Instead of Righteousness you could consider something which can kill even cards which aren't attacking you ;) I would search for something which could exil or destroy but for you combo with the shinen you could also search for something which redirect all damage dealt to target creature or to a player. Maybe Acolyte's Reward although it seems not good with so little white devotion. But Divine Deflection could be quite nice because you can spend your mana to deal more damage to your opponent which could defeat him/her. Especially because your other creatures can't be blocked when you attack with you shinen.
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