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Based on the Combo of the lifelink property and ancestral mask + Yavimaya Enchantress ability to gain power for every enchantment in the game, this deck uses enchantments to cumulatively strengthen it's creatures, resulting in extremely powerful enchanted creatures with trample and lifelink, rendering any counter offensive useless, quickly overwhelming the opponent. Contains hexproof abilities as counter to creature destroying spells or abilities.Contains regeneration abilities against deathtouch abilities or creature strong decks.Enchanted Evening as finish-of combo with ancestral mask/ Yavimaya Enchantress :)
Start with enchanting lands (Abundant Growth and Utopia Sprawl). -> Bonus for enchantment depended strength of creatures (Yavimaya Enchantress and Ancestral Mask).Play creatures (with attribute of +1/+1 for each enchantment in play, trample+lifelink, or hexproof) and enchant creatures which further enhance these same properties (key cards: Ancestral Mask and Armadillo Cloak). Spirit Mantle and Shield of Oversoul to make them unblockable/undestructible.Use Green Sun's Zenith to chose creatures countering opponents strategy (like Thrun or Sigarda).Use Idyllic Tutor to fetch most needed enchantment (good for getting enchanted evening)Around round 4 to 5 already quite powerful creatures will be up to defend early pushes, preventing overwhelming damage with lifeling. Around round 6 to 8, Creatures should be powerful enough to launch the finishing offensive while my life gets up through lifelink, countering enemy counter attacks with either creatures or direct damage.Sideboard:- Mistcutter Hydra in addition to Thrun against blue counter decks.- More Troll Ascetics and Ascetism against too many and/or too strong creature decks (regenerate) and/or creature targeting cards (hexproof).- Sterling Grove against enchantment targeting cards.- Naturalize against overpowered artifacts and/or enchantments.
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A few enchantments that may interest you:Rancor = +2/+0 and trample. And it comes back to your hand. Spirit Link = I checked the rules, it's not 'lifelink', so it stacks.Blanchwood Armor = you're forest heavy, so it's a good pump.
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@DedWards: Thank you for your advice, I considered taking some of these cards, especially Spirit Link, but I couldn't find place to fit them in, as I felt the other enchantments are considerably stronger, because- I don't have so many forest due to dual color to be worth playing Blanchwood Armor, and - Spirit Link and Rancor are sort of combined in Armadillos Cloak (even though Rancor's pick up ability is nice indeed). What would you chose to take out instead?Also, I added Idyllic Tutor to fetch important enchantments, what do you think?Thanks again for your input! :)
Other than what I already suggested, all I can suggest is to take a look at the decks called 'Aura Hexproof'