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chromatic lantern ->fellwar stone ->Vedalken Orrery ->Craterhoof Behemoth ->Ezuri ->Beastmaster Ascension ->rhystic Study ->cyclonic Rift ->Flooded GRove ->
Idea of the deck is to play your creatures with morph for free on every turn, draw cards, and hold open mana up. Also being able to play at instant speed is important and its hard to remorph creatures so bouncing morph creatures back to your hand after they are flipped face up so you can re morph them is important to keep the game under control. You are playing a creature control deck so controlling the game into a point where you can take out players using beastmaster ascension or createrhoof.
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NOTE: Set by owner when deck was made.