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This is my very first Edh deck, Combo/Control. Feel free to ask questions and make suggestions. land is the most tricky thing for me right now. I would like to cut down the land cost wise. but I know it will be hard to make the deck run as fast. looking for good suggestions in that department. side board is list of cards I have been considering for swaps in the deck. I like the idea of tunnel vision, with jace, the mind sculptor and hinder, easy win con.The deck is combo based mostly revolving around deadeye but their are lots of different combs. deck also utilizes the power of draw to gain an advantage and get cards to complete the combs. Primeval titan will come out at some point, he is just to much fun to take out right now, since my land situation is not 100% yet I wont be in tournaments, but when the land is all sorted out I will prob switch to frost titan for more lock down/control. Then start playing some tournaments. Main kill cons1) Deck out opponent, Blue Sun's Zenith. need infinite mana 2) Mass zombies, Deadeye Navigator + Grave Titan. Need infinite mana.3) Pontiff of blight + tokens you can extort your target to death. need infinite mana. cast Random spell to extort. 4) Bounce all permanents I don't control using venser, shaper savant + dead eye navigator. Requires infinite mana. 5) Take infinite turns using time stretch, deadeye navigator + eternal witness. 6) helm of obedience + leyline of void mill deck out in one swoop requires infinite mana.Control interactions1) Deadeye navigator + Etrenal witness, Great recursion engine.2) Venser, shaper savant + Deadeye navigator, bounce permanates or bounce spells.3) Deadeye navigator + Rune scared demon, Amazing tutor engine.4) Deadeye navigator + snapcaster mage, an Ok recursion engine.infinite combos1) Palinchron + Deadeye navigator = infinite mana.2) palinchron + phantasmal image = infinite mana
Cards im looking for.vampiric tutorhelm of obedienceunderground seawasteland
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