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Saccing and recurring little dudes for card advantage.
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First thing, drop caged sun. It seems like a good card, but it makes your creatures have a power of 2 when they die, and thus unable to come back with Shirei's ability. Skullclamp does the same thing. Their power needs to be 1 or less when they die on the battlefield, it doesn't matter when they hit the graveyard. I realize Lifeline will bring your stuff back regardless, but it brings back your opponents creatures too.
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