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Counter/Faeries. Except for a few cards this deck is entirely played \'in response,\' before damage,\' or \'end of your turn.\' This deck went 3-1 in its first tournament
This deck has been viewed 1,241 times.
Ahhh.... whats the win condition? I don't see one...
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Not a bad deck, but I don't see any consistent strategy's. I mean you say its a counter half and half faerie yet you have 8 counters in all. To make it better I would suggest more counters, more bounce cards, and a few bigger creatures. Well thats all I have to say about that, and I rate it 7/10. Please take a look at my new tournament legal deck [Cant Touch This]. Thanks and good luck! --DARK^HAWK
Shapesharer? that makes no sense. Firstly my mana curve goes 1 - 4 and for a relatively control based deck that is not expensive at all, while Shapesharers ability costs 3, the same as the majority of most of my cards. Secondly the cards are in here for their flash and come into play abilities, playing a shapesharer takes up my mana and would take up a CIP ability spot. Finally this deck gets out the Scion of Oona most games to pump and protect the faeries making the sharer useless once its out!
i would splash black just for the bitterblossom and soem more removal please comment on my White Beatdown deck