The owner of this deck hasn't added a sideboard, they probably should...
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Group damage effects that don't hurt me are funny. Thus this deck was made.
Wall, Circle of Flame, and ghostly prison for early game survival.Drop personal Sanctuary and then drop mana barbs to start burning opponents down (ghostly prison and sphere of safety guarantee they have to use mana to hurt you via creatures and thus hurt themselves) Blasphemous Act for board reseting and some major lifegain if you hit a wall.Karma + tomb of yawgmoth = few turn win with sanctuary protecting you and with all lands being a swamp. This also makes the down side of path to exile an actual boon by the end of the game.Built to be annoying and fun, not sure if I will build because of cost of enlightened tutors, if anyone knows a cost effective alternative to them I would love to hear about it!
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This Looks Awesome Man And Probably Very Annoying Lol Good Job!
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