Dream Creeper

by frazzle_dazzle on 04 July 2011

Main Deck (68 cards)

Sideboard (1 card)

Sorceries (1)

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Deck Description

I've only played with this deck once, in a multi-player game. It was shockingly awful! I have hopes for it working one-on-one, though.

The deck is themed (loosely) on sending the opponent to sleep and then wrecking havoc on their minds whilst they snooze (perhaps not so blissfully!). The Underworld Dreams + Sign In Blood + Mind Rot really appealed to me, along with Megrim + Hypnotic Specter + Duress. I threw in all of the counter cards I own, along with Sleep and Mind Control to harass the opponent.

I put in cheap flyers that can be used either as early attackers or defenders, whilst hopefully leaving more mana free for counters.

There isn't really a large enough element of mill in this deck (I only have one Underworld Dreams/Megrim/Hypnotic Specter/Duress etc.)

I would really appreciate any comments/opinions on this build and how it can be improved (including how to narrow it down to 60 cards!) with different cards/strategies etc. Thanks for looking!

Deck Tags

  • Control

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0322500

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Dream Creeper

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