Wurms of the Forest

by Frasua on 15 May 2013

Main Deck (69 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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Deck Description

I wanted to give it a shot. I have yet to actually build it but my dream is that by turn 6 I'll be able to play one or two new wurms or several humans every turn and then eventually if need be, just trample through with either giant creatures or too many wolves to stop. Though I do worry about a lack of synergy. >_>

How to Play

Get Descendants' Path out ASAP and play whatever else you can in the mean time. It will allow you to play as much as possible for free whenever. If you should happen to get low on cards from too many freebies (assuming you couldn't win by then) Elixir of Immortality will start everything anew. Just leave one wurm on the battlefield to keep getting those wurms onto the battlefield.

Deck at a Glance

Social Stats

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This deck has been viewed 833 times.

Mana Curve

Mana Symbol Occurrence

000055

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Wurms of the Forest

Add in some elderscale wurms as they are the most OP wurm there is.... :)

also just a consideration but you may want some mana ramp in there as you have a lot of high costing stuff. Mana ramp works quite well in this kind of deck as it's mono green..

heres my mono green deck where i also use wurms and some other big green creatures :D

http://www.mtgvault.com/hawkes700/decks/green-giants/

0
Posted 15 May 2013 at 09:17

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