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This a red-white speed deck based on getting prowess creatures on turn 2 and boosting them on turns 3 and 4 doing tons of damage and hopefully winning. You should win on turn 4 if the opponents don't damage themselves if they do you'll win on turn 3. I go this inspiration by messing with one of my decks and seeing this strategy and it gave me the idea for this deck.
On turn one you'd play a monastery swift-spear and attack for 1. Turn two you'd play either mage-ring bully, Seeker of the way, or 2 more swift-spears and attack for 1 or 3 with swift-spears. Turn three you cast mighty-leap and lithomancers focus on a creature and attack for up to 10. Turn four cast more boosts and swing for game.
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How about some mutagenic growths? pay 2 life for a manaless prowress trigger.
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yeah i friend of mine recommended that to me too and i think it's a great addition
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