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B/R goblin deck -- fun and kamikaze, hopefully good. comments, suggestions, and criticism are greatly appreciated.
This deck has been viewed 1,490 times.
Great Deck as far as I can see. Great mechanic. Re-use your fodder launch as often as you want. Re-use your harbingers multiple times to draw any non-land card save shared animosity. And all the while you can be as aggressive as you want cause they're all expendable. Great Deck give it a 10 and hope you get in Top New Decks (They're never all that good anyway) Have you considered goblin matron. With the harbingers that would make 8 which would more or less guarantee you one in your starting hand or very soon after. With 4 there's a chance you might be waiting around a bit. Can't understand why it says you have 4 one mana spells in your mana curve when you blatantly have 4 goblin guides and 4 knuckle-bone witches. Well whatever, Keep up the good work :)
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Thanks alot! it's rong about the Mana costs because they think Goblin Guide costs 2.
MDStrawHat has deleted this comment.
Though of a couple of other things maybe squeeze two worts in there cause mad auntie might not be able to protect wort against exiles and forced sacrifice and such and you don't want that or the parties over. Also have you considered Earwig Squad. I think they have a pretty awesome come into play ability and since you'll likely play them more than once... Aunties snitch could also work.
Good, though I'd like to recommend Boggart Shennanigans.
Its already in there
I like the deck idea, and it is pretty well done. If you are truly going for speed, I would take out Akoum Refuge. Entering the battlefield tapped can delay you a turn, which is not what you want in a goblin deck. I would replace it with a Blood Crypt. :) good deck
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