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This is a deck I started making that got way out of hand. I have nearly all these cards at the moment. The goal of this deck is to hopefully use a Quicksilver to bring out my creatures. I like Gideon, because although I have more Planeswalkers I could use I believe him to be very powerful and versatile. My main problem are games where I'm up against aggro and by turn five/six still can't get out a large creature. If you have any sugestions, please comment! (For the above problem, I've turned towards kill cards. This has been working very well early game.)
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Norn's annex for aggro opponents?
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Norn is amazing counter-aggro, but some games I cannot get her out there by the time I'm over-run.
What about you add some draw? since you are dealing with heavy creatures not have the right cards at hand wil kill you , i recomend Sign in Blood what do you think?
I've debated draw. At the moment, my physical deck actually has 2 Bloodgift Demons in there just for that. I still have it in mind (: I like Sign in Blood, but it's not standard.
I like the idea of this deck but i think you really, really need some lower cost creatures becuase you really cant do very much until turn 4 and that kind of handicap is difficult to come back from. i would get a few doomed travellers (or anything similar) and maybe a cheap defended or 2 to not only repel some of the damage but to all waste any of the killing spells as it would be heartbreaking to finally bring in one of your big guys and to simply have it destroyed/exiled immeadiatly
I for the most part agree. Little creatures exactly like Doomed Traveler are what made me make this deck white. The original BL/W deck was here: http://www.mtgvault.com/ViewDeck.aspx?DeckID=287184 (with of course alterations) I could not make this work, and tried it in tournaments. My problem was inconsistency - if I didn't have my little guys beginning game, then late game they'd do nothing - basically be dead draws. I'd need a lot of little guys to make it worth it. Do you know how I'd be able to make it work? I found that kill/control cards were a little more useful. As for "heartbreaking" to have my big guys get destroyed, that's not a problem. I have so many of them - 1 in 5 cards in this deck is a big guy. If they die, I can usually replace. Unburial Rites takes care of that, and 4x Rune-Scarred Demons means once I play one, they keep coming.
They wouldnt be dead draws if u threw in a few grimore of the dead books. i just think the deck is to top heavy. im currently workin on a restless heartless summoning deck so i know how difficult it is to find decent creatures that wont drop dead when heartless is in play. Warpriest of thran might be handy as he can knock out a enchantment or gaTekeeper of malakir to kill something.
I have been debating Grimoires a lot, but haven't been able to reach the best way to implement them. Nice suggestion though, I'll keep it in mind. I like War Priest of Thune for sidedeck and Gatekeeper of Malakir, but neither are standard \: and I'm trying to keep this deck tournament-playable. Heartless I actually just put in sidedeck, for more early-game control.
I think Doomed Traveler suggestion is a good one. Maybe also Cathedral Membrane for early defense and creature removal. Undying Evil might also be good for surprise.
Typhoid rats wouldn't be bad either! combine kill with chump blocking. could come in handy early and late game. That is my suggestion.