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Removal, planeswalkers, creatures.Goodstuff.
Use removal kit to disrupt your opponent. Keep this up until youve established a mana base. Then add some planeswalkers and creatures to the field. Use them to pose huge threats and overwhelm their defenses.The more planeswalkers you can dump on the field, the easier it is to control the field. Pretty much the same with creatures, get some nighveils out for devotion and reaper in the mix for its badassery. Prophet of Kruphix enables "turbo" mode and makes sure that you can keep chugging along.Beware of Fated Retribution, it hurts.
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I have a feeling you're going to want more dual-lands in here.
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Gave the deck a shot yesterday and it seemed fine for the most part. Although I did have to mulligan once or twice due to lands. So yeah, might have to up the count of the shock lands. Specifically, Watery Grave as blue and black are the dominant colours.