Level Ramp (need help please)

by Foltan on 21 January 2011

Main Deck (60 cards)

Sorceries (3)


Instants (4)


Artifacts (3)


Enchantments (3)


Land (24)

Sideboard (8 cards)

Creatures (3)

Planeswalkers (2)


Enchantments (3)

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Deck Description

hopefully im trying to put together a ramp deck that involves using white and blue level up creatures along with time of heroes and Kabira vindicator to get everything buffed up and smash. the use of proliferate should help level them up fast without spending as much mana

Deck Tags

  • Rogue

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,285 times.

Mana Curve

Mana Symbol Occurrence

3010000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Level Ramp (need help please)

whats up fdog, armored ascension wont be very good in here, its best used in mono white decks

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Posted 21 January 2011 at 16:41

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yeah dknight is right. checkout my hatred towards all deck

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Posted 21 January 2011 at 16:44

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wall of omens is a must in almost any white deck, and is a must in any blue white deck probly 3 count
your running too many knights not to run knight exemplar and with her use day of judgement its funny the look on your opponents face when you wipe their board and they say yours too and all you do is smile and point to your exemplar then put her in the graveyard or 2 on the board and not.
less cancels more mana leaks less spell pierce more negates i'm assuming your counter spells are for late game to stop them from dropping big stuff
if you can afford any of the white planeswalkers i would throw in one of each, at the very least in your sideboard
everflowing chalice is great when proliferated 2-3 count
maybe 1-2 halimar depths
and definately 4 glacial fortress and 4 of the scars of mirrodin dual land 1-2 celestial colannade

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Posted 21 January 2011 at 17:28

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hmm... ok so what should i switch out for the exemplars and day of judgement? and any suggestions on what to take out or in for everflowing chalice??

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Posted 22 January 2011 at 01:27

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knight of cliffhaven and inexorable tide i would scrap just because cliffhaven is super weak unless you can level it fast and inexorable tide is almost useless because of mana cost and you don't have enough card draw to cast a lot of spells so swap those for 4 exemplars and 3 DOJ
drop a caravan escort and a time of heroes and kabira for 3 chalice
also swap a venerated teacher your last 2 negates and another caravan escort for 4 wall of omens
if you want to make your deck faster but less defensive you can drop the mana leaks and use preordain or drop your remaining two caravans a chalice and another teacher for preordain
OR instead of preordain you could use training grounds but not 4 of them maybe 3 and put your time of heroes back up to 3 and swap mana leaks or the combination of creatures and the chalice stated above
also your mana is very low, most decks run at least 24, decks that need to drop mana every turn but can't ramp need more than that
so drop 2 negates throw in some more land preferably dual land but i don't know your budget, they can be pricey but nearly necessary in multi colors, try for 4 terramorphic expanse if you can't afford the duals

I really like this idea of using proliferate on levelers! proxy stuff and tell me how it is

anyways... godhand would be

turn 1 - plains - student of warfare
turn 2 - island - thrumming bird
turn 3 - plains - chalice, levelup student, proliferate student and chalice, 2 mana available, wall of omens
turn 4 - plains 6 mana - venerated teacher, knight exemplar, proliferate student and chalice
turn 5 - plains 8 mana - venerated teacher, knight exemplar (or time of heroes super duper lucky), time of heroes, levelup student who is now an 8/8 (possibly 9/9) indestructible double strike :)

not tournament worthy fast but for multiplayer dropping DOJ turn 6 and you have 3 indestructibles out possibly a fourth (kabira would be best) almost being leveled up is scary. very very scary.

PS other idea with venerated teacher... VENSER! or glimmerpoint stag for kabira any amounts

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Posted 25 January 2011 at 07:30

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Awesome! Like it a lot!
Condemn/Smite x4, flashfreeze x2, mindbreak trap x1 in the sideboard
mindbreak is to "counter" emrakul or screw a pyromancer's ascension mass cast kill spell.
Are you finding it consistent enough? Adding 1-2 sea gate oracle might help with card draw especially with Venser/Glimmerpoint + Wall of omens

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Posted 02 February 2011 at 07:01

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