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A multiplayer deck, based around controlling the direction of the game. Hang back and use your wither creatures to make attacking you an unattractive proposition. Insure that your will is carried out with cards like Vow of Malice and Vow of Flight. Once your opponents are weak, go in for the kill with unblockable creatures. Vintage Ruleset
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I would suggest replacing your four Dauthi Warlords with four Trespasser il-Vec. The reason being that the Dauthi Warlords are the only shadow creatures in the deck, so they won't boost each other significantly. I realize that the Stronghold Overseer can increase that number, but it's not enough to boost the Dauthi Warlords to the degree you need. With the Tresspasser il-Vec, they are 3/1 without need of any support and they function as early blockers, unlike the Dauthi Warlords. When you are ready to finish off an opponent below ten life, discard a few cards to bestow shadow on them and activate the Stronghold Overseer for the power boost; an attack like that is likely to kill almost anybody.
I would suggest the following: -3 Rendclaw Trow (Not a terribly high quality card) -1 Dark Ritual (To make room for Vow of Flight) +4 Vow of Flight (To keep your opponents fighting each other indefinitely)
Oh, and you should probably replace Sorin Markov with Contagion Engine, unless he's there for the flavor. lol
Good points. Don't really need the Rendclaw anymore since I've added all those other ways to get counter's on creatures.