Good points. Don't really need the Rendclaw anymore since I've added all those other ways to get counter's on creatures.
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New house rules. 0 Card decks, the object of the game is to sit around a table and play Dota 2.
Smite might come in handy more often than Pitfal Trap, but they both work.
There is only 2 Oona's Blackguard in the entire deck, it's most likely never going to combo with Bitterblossom
Yeah, but you'll probably have the ability to counter any combo that an opponent tries. But I guess it's fine to have some sorcery. I just think with 4 Faerie Tauntings and 4 Glen Elendra Pranksters having all instants will make your deck that much stronger
And get rid of all your enchantments and just have 4 Faerie Tauntings. That'll combo really well with the changes i recommended above, especially since it'll stack. BTW i meant 4 instants aboce
I don't really like Thoughtseize or Oona's Grace. You should find a way to have 4 Glen Elendra Pranksters and focus on the fairies the have an effect when entering the battlefield. Also, all your spells should be instants to combo with the Pranksters. Personally I really like Spellstutter Sprite. I think they're better than the Glen Elendra Archmage when combo'd with the Pranksters. I also think you could do without the Oona's Blackguard as they're the only rouges in the deck other than Pestermite. So overall I'd recommend: -2 Pestermite -2 Oona's Blackguard -2 Glen Elendra Archmage +2 Glen Elendra Pranksters +2 Scion of Oona +2 Spellstutter Sprite -3 Thought Seize -1 Oona's Grace +3 Quality instants
Nice ideas. Although I can search for Phyrexian Metamorph with fabricate, its a bonus not a necessity. i'm going to implement this.
i agree with this guy. Your deck is all over the place. You need to focus it more.
This deck is all over the place. As an example, you have Totem-Guide Hartebeest, but then you have only one Totem- Armor. Try to pick one game mechanic and focus on it.
There we go! Really nice additions.
Really good call, definitely going to work that in.
You only have 6 plains, including the savannahs... as far as I can tell Emeria, the Sky Ruin will never activate.