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Once you become infected, you are surely a goner. A standard build that will dominate for a few months until scars rotates out and we go back to mage blade.
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One card to consider is Ranger's Guile, with Wild Defiance, it can be a nasty way to protect your creatures/pump them at the same time. Also, Artful Dodge is awesome in a deck like this, but you would only run it as a 1-of. My last suggestion would be cutting a couple, if not 3 lands. The mana curve is so low that I dont see why you could possibly need more than 22. Regardless, fast-infect is always a fun strategy, good luck!
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Oh, and Inkmoth Nexus, I would run 3 or 4 of those.
I agree with Rubin about the Inkmoth's and the Ranger's Guile. I'd also take out at least two or three lands and maybe throw in Glistener Elf for a nice 1-drop.
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