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Here is a take on infinite reflections that involves multiple win conditions and lots of mana ramp. Win cons. craterhoof- very abusive, all you have to do is spam his ability by playing out all your creatures. Then you swing for big damage. so lets say you Play two one drops when you already have three craterhoofs out. with the first one you now have 4 9/9s with tramples, then play the fifth craterhoof and swing with 5 trampling 14/14s. acidic slime- Take care of all their lands, artifacts, and enchantments. Also, army of deathtouchers! hero of bladehold- lets say you play the reflections and you now have 6 heroes. Then you swing with all six. You are now swinging with six 8/4s and 12 7/1s for over 100 damage. soul of the harvest- draw as many cards as you want, play all your one costing souls of the harvest, draw more cards. sublime archangel- so lets say you own five of these now that you have infinite reflection out. You can now swing with one sublime for about 29 damage.
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